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Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.
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101
Generals/Code/Tools/matchbot/wnet/field.h
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101
Generals/Code/Tools/matchbot/wnet/field.h
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/*
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** Command & Conquer Generals(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***************************************************************************
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* *
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* Project Name : Westwood Auto Registration App *
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* *
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* File Name : FIELD.H *
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* *
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* Programmer : Philip W. Gorrow *
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* *
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* Start Date : 04/22/96 *
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* *
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* Last Update : April 22, 1996 [PWG] *
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* *
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* This module takes care of maintaining the field list used to process *
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* packets. *
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* *
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*-------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#define FIELD_HEADER_SIZE (sizeof(FieldClass) - (sizeof(void *) * 2))
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#define TYPE_CHAR 1
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#define TYPE_UNSIGNED_CHAR 2
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#define TYPE_SHORT 3
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#define TYPE_UNSIGNED_SHORT 4
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#define TYPE_LONG 5
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#define TYPE_UNSIGNED_LONG 6
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#define TYPE_STRING 7
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#define TYPE_CHUNK 20
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class PacketClass;
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class FieldClass
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{
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public:
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friend PacketClass;
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//
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// Define constructors to be able to create all the different kinds
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// of fields.
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//
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FieldClass(void) {};
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FieldClass(char *id, char data);
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FieldClass(char *id, unsigned char data);
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FieldClass(char *id, short data);
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FieldClass(char *id, unsigned short data);
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FieldClass(char *id, long data);
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FieldClass(char *id, unsigned long data);
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FieldClass(char *id, char *data);
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FieldClass(char *id, void *data, int length);
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~FieldClass();
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// Change the field contents
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void Set(char *id, char data);
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void Set(char *id, unsigned char data);
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void Set(char *id, short data);
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void Set(char *id, unsigned short data);
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void Set(char *id, long data);
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void Set(char *id, unsigned long data);
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void Set(char *id, char *data);
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void Set(char *id, void *data, int length);
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int Get_Type(void); // get the datatype of this field
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unsigned short Get_Size(void) { return Size; }
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void * Get_Data(void); // get the datatype of this field
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char * Get_ID(void); // get the datatype of this field
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void Host_To_Net(void);
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void Net_To_Host(void);
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private:
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void Clear(void); // dealloc mem & zero safely
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char ID[4]; // id value of this field
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unsigned short DataType; // id of the data type we are using
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unsigned short Size; // size of the data portion of this field
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char *Data; // pointer to the data portion of this field
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FieldClass *Next; // pointer to the next field in the field list
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};
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