Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.

This commit is contained in:
LFeenanEA
2025-02-27 17:34:39 +00:00
parent 2e338c00cb
commit 3d0ee53a05
6072 changed files with 2283311 additions and 0 deletions

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// Babylon.odl : type library source for Babylon.exe
// This file will be processed by the MIDL compiler to produce the
// type library (Babylon.tlb).
[ uuid(2BF31247-3BA1-11D3-B9DA-006097B90D93), version(1.0) ]
library Babylon
{
importlib("stdole32.tlb");
importlib("stdole2.tlb");
// Primary dispatch interface for CBabylonDoc
[ uuid(2BF31248-3BA1-11D3-B9DA-006097B90D93) ]
dispinterface IBabylon
{
properties:
// NOTE - ClassWizard will maintain property information here.
// Use extreme caution when editing this section.
//{{AFX_ODL_PROP(CBabylonDlgAutoProxy)
//}}AFX_ODL_PROP
methods:
// NOTE - ClassWizard will maintain method information here.
// Use extreme caution when editing this section.
//{{AFX_ODL_METHOD(CBabylonDlgAutoProxy)
//}}AFX_ODL_METHOD
};
// Class information for CBabylonDoc
[ uuid(2BF31246-3BA1-11D3-B9DA-006097B90D93) ]
coclass Babylon
{
[default] dispinterface IBabylon;
};
//{{AFX_APPEND_ODL}}
//}}AFX_APPEND_ODL}}
};