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https://github.com/electronicarts/CnC_Generals_Zero_Hour.git
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Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.
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42
GeneralsMD/Code/Tools/Babylon/Babylon.odl
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42
GeneralsMD/Code/Tools/Babylon/Babylon.odl
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// Babylon.odl : type library source for Babylon.exe
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// This file will be processed by the MIDL compiler to produce the
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// type library (Babylon.tlb).
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[ uuid(2BF31247-3BA1-11D3-B9DA-006097B90D93), version(1.0) ]
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library Babylon
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{
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importlib("stdole32.tlb");
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importlib("stdole2.tlb");
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// Primary dispatch interface for CBabylonDoc
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[ uuid(2BF31248-3BA1-11D3-B9DA-006097B90D93) ]
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dispinterface IBabylon
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{
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properties:
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// NOTE - ClassWizard will maintain property information here.
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// Use extreme caution when editing this section.
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//{{AFX_ODL_PROP(CBabylonDlgAutoProxy)
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//}}AFX_ODL_PROP
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methods:
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// NOTE - ClassWizard will maintain method information here.
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// Use extreme caution when editing this section.
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//{{AFX_ODL_METHOD(CBabylonDlgAutoProxy)
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//}}AFX_ODL_METHOD
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};
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// Class information for CBabylonDoc
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[ uuid(2BF31246-3BA1-11D3-B9DA-006097B90D93) ]
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coclass Babylon
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{
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[default] dispinterface IBabylon;
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};
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//{{AFX_APPEND_ODL}}
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//}}AFX_APPEND_ODL}}
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};
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