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https://github.com/electronicarts/CnC_Generals_Zero_Hour.git
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Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.
This commit is contained in:
176
GeneralsMD/Code/Tools/Launcher/process.cpp
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176
GeneralsMD/Code/Tools/Launcher/process.cpp
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/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "process.h"
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Process::Process()
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{
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directory[0]=0;
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command[0]=0;
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args[0]=0;
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hProcess=NULL;
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hThread=NULL;
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}
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// Create a process
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bit8 Create_Process(Process &process)
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{
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int retval;
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STARTUPINFO si;
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PROCESS_INFORMATION piProcess;
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ZeroMemory(&si,sizeof(si));
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si.cb=sizeof(si);
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char cmdargs[513];
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memset(cmdargs,0,513);
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strcpy(cmdargs,process.command);
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strcat(cmdargs,process.args);
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DBGMSG("PROCESS CMD="<<cmdargs<<" DIR="<<process.directory);
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#ifndef COPY_PROTECT
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retval=CreateProcess(NULL,cmdargs,NULL,NULL,FALSE, 0 ,NULL, NULL/*process.directory*/,&si,&piProcess);
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#else
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#ifdef USE_GAMEDIR_FROM_LCF
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retval=CreateProcess(NULL,cmdargs,NULL,NULL,TRUE, 0 ,NULL, process.directory,&si,&piProcess);
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#else
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retval=CreateProcess(NULL,cmdargs,NULL,NULL,TRUE, 0 ,NULL, NULL/*process.directory*/,&si,&piProcess);
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#endif
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#endif
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DBGMSG("("<<retval<<") New process: HANDLE " << (void *)piProcess.hProcess << " ID "
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<< (DWORD)piProcess.dwProcessId);
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DBGMSG("("<<retval<<") New thread: HANDLE " << (void *)piProcess.hThread << " ID "
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<< (DWORD)piProcess.dwThreadId);
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if (retval==0)
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{
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char message_buffer[256];
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FormatMessage( FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), &message_buffer[0], 256, NULL );
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DBGMSG("ERR: "<<message_buffer);
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}
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process.hProcess=piProcess.hProcess;
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process.dwProcessID = piProcess.dwProcessId;
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process.hThread=piProcess.hThread;
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process.dwThreadID = piProcess.dwThreadId;
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return(TRUE);
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}
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//
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// Wait for a process to complete, and fill in the exit code
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//
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bit8 Wait_Process(Process &process, DWORD *exit_code)
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{
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DWORD retval;
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retval=WaitForSingleObject(process.hProcess,INFINITE);
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if (exit_code != NULL)
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*exit_code=-1;
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if (retval==WAIT_OBJECT_0) // process exited
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{
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// MDC 1/10/2003 Inserting sleep here to let game exit before applying patch
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Sleep(3000);
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if (exit_code != NULL)
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GetExitCodeProcess(process.hProcess,exit_code);
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return(TRUE);
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}
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else // can this happen?
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return(FALSE);
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}
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//
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// Get the process to run from the config object
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//
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bit8 Read_Process_Info(ConfigFile &config,OUT Process &info, IN char *key)
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{
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Wstring keyStr = "RUN";
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if (key)
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keyStr = key;
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Wstring procinfo;
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if (config.getString(keyStr.get(), procinfo)==FALSE)
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{
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DBGMSG("Couldn't read the RUN line");
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return(FALSE);
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}
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int offset=0;
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Wstring dir;
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Wstring executable;
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Wstring args;
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offset=procinfo.getToken(offset," ",dir);
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offset=procinfo.getToken(offset," ",executable);
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args=procinfo;
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args.remove(0,offset);
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///
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///
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DBGMSG("RUN: EXE = "<<executable.get()<<" DIR = "<<dir.get()<<
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" ARGS = "<<args.get());
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strcpy(info.command,executable.get());
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strcpy(info.directory,dir.get());
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strcpy(info.args,args.get());
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return(TRUE);
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/*********************************************************
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FILE *in;
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char string[256];
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bit8 found_space;
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int i;
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if ((in=fopen(config,"r"))==NULL)
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return(FALSE);
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while(fgets(string,256,in))
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{
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i=0;
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while ((isspace(string[i]))&&(i<int(strlen(string))))
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i++;
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// do nothing with empty line or commented line
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if ((string[i]=='#')||(i==int(strlen(string)-1)))
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continue;
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strcpy(info.directory,string);
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found_space=FALSE;
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for (; i<int(strlen(string)); i++)
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{
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if (isspace(info.directory[i]))
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{
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info.directory[i]=0;
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found_space=TRUE;
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}
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else if (found_space)
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break;
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}
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strcpy(info.command,string+i);
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for (i=0; i<int(strlen(info.command)); i++)
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if ((info.command[i]=='\n')||(info.command[i]=='\r'))
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info.command[i]=0;
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//printf("DIR = '%s' CMD = '%s'\n",info.directory,info.command);
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// We only have 1 process for this
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break;
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}
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fclose(in);
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return(TRUE);
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**********************************************/
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}
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