mirror of
https://github.com/electronicarts/CnC_Generals_Zero_Hour.git
synced 2025-12-16 23:51:41 -05:00
Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.
This commit is contained in:
125
GeneralsMD/Code/Tools/WW3D/pluglib/PROGRESS.H
Normal file
125
GeneralsMD/Code/Tools/WW3D/pluglib/PROGRESS.H
Normal file
@@ -0,0 +1,125 @@
|
||||
/*
|
||||
** Command & Conquer Generals Zero Hour(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/* $Header: /Commando/Code/Tools/max2w3d/PROGRESS.H 5 10/28/97 6:08p Greg_h $ */
|
||||
/***********************************************************************************************
|
||||
*** Confidential - Westwood Studios ***
|
||||
***********************************************************************************************
|
||||
* *
|
||||
* Project Name : Commando / G 3D engine *
|
||||
* *
|
||||
* File Name : PROGRESS.H *
|
||||
* *
|
||||
* Programmer : James McNeil *
|
||||
* *
|
||||
* Start Date : 06/19/97 *
|
||||
* *
|
||||
* Last Update : June 19, 1997 [GH] *
|
||||
* *
|
||||
*---------------------------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
|
||||
#ifndef PROGRESS_H
|
||||
#define PROGRESS_H
|
||||
|
||||
#include "always.h"
|
||||
|
||||
class Progress_Meter_Class
|
||||
{
|
||||
public:
|
||||
|
||||
Progress_Meter_Class
|
||||
(
|
||||
Interface * gi,
|
||||
float base,
|
||||
float range
|
||||
):
|
||||
Max ( gi ),
|
||||
Base ( base ),
|
||||
Range ( range ),
|
||||
Amount_Done ( 0.0f ),
|
||||
Increment ( 0.0f ),
|
||||
Accum( 0.0f ),
|
||||
Cancel_Requested ( FALSE )
|
||||
{
|
||||
}
|
||||
|
||||
Progress_Meter_Class ( Progress_Meter_Class & other, float sub_amount ):
|
||||
Max ( other.Max ),
|
||||
Base ( other.Base + other.Amount_Done * other.Range ),
|
||||
Range ( other.Range * sub_amount ),
|
||||
Amount_Done ( 0.0f ),
|
||||
Increment ( 0.0f ),
|
||||
Accum ( other.Accum ),
|
||||
Cancel_Requested ( other.Cancel_Requested )
|
||||
{
|
||||
}
|
||||
|
||||
void Finish_In_Steps ( int number_of_steps )
|
||||
{
|
||||
Increment = (1.0f - Amount_Done) / number_of_steps;
|
||||
}
|
||||
|
||||
void Add_Increment ()
|
||||
{
|
||||
Set_Amount_Done ( Amount_Done + Increment );
|
||||
}
|
||||
|
||||
void Set_Amount_Done ( float percentage )
|
||||
{
|
||||
Accum += percentage;
|
||||
Amount_Done = percentage;
|
||||
if (Accum > 0.01f) {
|
||||
Max->ProgressUpdate ( (int) (Amount_Done * Range + Base) );
|
||||
Accum = 0.0f;
|
||||
}
|
||||
|
||||
if (Max->GetCancel())
|
||||
{
|
||||
int choice = MessageBox
|
||||
(
|
||||
Max->GetMAXHWnd(),
|
||||
_T("Do you really want to cancel the export?"),
|
||||
_T("Cancel Export?"), MB_ICONQUESTION | MB_YESNO
|
||||
);
|
||||
|
||||
if ( choice == IDYES )
|
||||
Cancel_Requested = TRUE;
|
||||
else
|
||||
Max->SetCancel ( FALSE );
|
||||
}
|
||||
}
|
||||
|
||||
BOOL Cancelled () { return Cancel_Requested; }
|
||||
|
||||
float Increment;
|
||||
|
||||
private:
|
||||
|
||||
Interface * Max;
|
||||
|
||||
float Base;
|
||||
float Range;
|
||||
float Amount_Done;
|
||||
float Accum;
|
||||
|
||||
BOOL Cancel_Requested;
|
||||
};
|
||||
|
||||
#endif /* PROGRESS_H */
|
||||
Reference in New Issue
Block a user