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Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.
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65
GeneralsMD/Code/Tools/mangler/endian.h
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65
GeneralsMD/Code/Tools/mangler/endian.h
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/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __ENDIAN_H__
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#define __ENDIAN_H__
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/*
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** Network order is big-endian.
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**
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** Packet router and mangler order is big or little endian depending on server platform.
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**
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** Game client order is little endian.
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*/
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extern bool BigEndian;
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template<class T> inline T Endian(T val)
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{
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if (!BigEndian) {
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return(val);
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}
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/*
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char temp[sizeof(T)];
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*((T*)(&temp[0])) = val;
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*/
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T retval = 0;
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/*
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for (int i=0 ; i<sizeof(T) ; i++) {
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retval <<= 8;
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retval |= temp[i];
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}
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*/
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int len = sizeof(T);
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unsigned char *c = (unsigned char *)(&val);
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for (int i=0; i<len; i++)
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{
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retval |= ( (*c++) << (8*i) );
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}
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return (retval);
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}
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#endif //__ENDIAN_H__
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