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https://github.com/electronicarts/CnC_Generals_Zero_Hour.git
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Initial commit of Command & Conquer Generals and Command & Conquer Generals Zero Hour source code.
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51
GeneralsMD/Code/Tools/matchbot/global.cpp
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51
GeneralsMD/Code/Tools/matchbot/global.cpp
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/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <cstdlib> // for FILE ops
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#include "global.h"
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GlobalClass Global;
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GlobalClass::GlobalClass(void)
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{}
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bool GlobalClass::ReadFile(const char *fname)
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{
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FILE *fp;
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if ((fp = fopen(fname, "r")) == NULL)
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return false;
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config.readFile(fp);
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fclose(fp);
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return true;
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}
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bool GlobalClass::GetString(const Wstring& key, Wstring& val)
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{
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val = "";
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config.getString(key, val, "STRINGS");
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if (val == "")
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{
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val.setFormatted("MISSING:%s", key.get());
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return false;
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}
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return true;
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}
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