/*
**	Command & Conquer Red Alert(tm)
**	Copyright 2025 Electronic Arts Inc.
**
**	This program is free software: you can redistribute it and/or modify
**	it under the terms of the GNU General Public License as published by
**	the Free Software Foundation, either version 3 of the License, or
**	(at your option) any later version.
**
**	This program is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**	GNU General Public License for more details.
**
**	You should have received a copy of the GNU General Public License
**	along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/***************************************************************************
;**   C O N F I D E N T I A L --- W E S T W O O D   A S S O C I A T E S   **
;***************************************************************************
;*                                                                         *
;*                 Project Name : Palette 32bit Library.                   *
;*                                                                         *
;*                    File Name : PALETTE.H                                *
;*                                                                         *
;*                   Programmer : Scott K. Bowen                           *
;*                                                                         *
;*                   Start Date : April 25, 1994                           *
;*                                                                         *
;*                  Last Update : April 27, 1994 [BRR]							*
;*                                                                         *
;* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */

#ifndef PALETTE_H
#define PALETTE_H

/*
********************************* Constants *********************************
*/
#define RGB_BYTES			3
#define PALETTE_SIZE		256
#define PALETTE_BYTES	768

/*
******************************** Prototypes *********************************
*/
/*
-------------------------------- Palette.cpp --------------------------------
*/
VOID cdecl Set_Palette(VOID *palette);
VOID cdecl Set_Palette_Color(VOID *palette, WORD color, VOID *data);
VOID Fade_Palette_To(VOID *palette1, UWORD delay, VOID (*callback)() );

/*
-------------------------------- loadpal.cpp --------------------------------
*/
VOID cdecl Load_Palette(BYTE *palette_file_name, VOID *palette_pointer);

/*
------------------------------- morphpal.cpp --------------------------------
*/
VOID cdecl Morph_Palette (VOID *src_palette, VOID *dst_palette, UWORD delay,
	VOID *callback);

/*
---------------------------------- pal.asm ----------------------------------
*/
#ifdef __cplusplus
extern "C" {
#endif

extern VOID Set_Palette_Range(VOID *palette);
extern BOOL Bump_Color(VOID *palette, WORD changable, WORD target);

#ifdef __cplusplus
}
#endif
extern "C" extern UBYTE  CurrentPalette[];		/* in pal.asm */


#endif // PALETTE_H

/***************************** End of palette.h ****************************/

