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Initial commit of Command & Conquer Red Alert source code.
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LAUNCHER/WSTRING.H
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LAUNCHER/WSTRING.H
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/*
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** Command & Conquer Red Alert(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/****************************************************************************\
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* C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *
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******************************************************************************
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Project Name: Carpenter (The RedAlert ladder creator)
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File Name : main.cpp
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Author : Neal Kettler
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Start Date : June 1, 1997
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Last Update : June 17, 1997
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\****************************************************************************/
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#ifndef WSTRING_HEADER
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#define WSTRING_HEADER
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#include <stdio.h>
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#include <stdlib.h>
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#include "wstypes.h"
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class Wstring
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{
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public:
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Wstring();
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Wstring(IN const Wstring &other);
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Wstring(IN char *string);
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~Wstring();
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void clear(void);
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bit8 cat(IN char *string);
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bit8 cat(uint32 size,IN char *string);
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bit8 cat(IN Wstring &string);
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void cellCopy(OUT char *dest, uint32 len);
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char remove(sint32 pos, sint32 count);
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bit8 removeChar(char c);
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void removeSpaces(void);
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char *get(void);
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char get(uint32 index);
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uint32 length(void);
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bit8 insert(char c, uint32 pos);
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bit8 insert(char *instring, uint32 pos);
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bit8 replace(IN char *replaceThis,IN char *withThis);
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char set(IN char *str);
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char set(uint32 size,IN char *str);
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bit8 set(char c, uint32 index);
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void setSize(sint32 bytes); // create an empty string
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void toLower(void);
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void toUpper(void);
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bit8 truncate(uint32 len);
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bit8 truncate(char c); // trunc after char c
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sint32 getToken(int offset,char *delim,Wstring &out);
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sint32 getLine(int offset, Wstring &out);
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bit8 operator==(IN char *other);
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bit8 operator==(IN Wstring &other);
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bit8 operator!=(IN char *other);
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bit8 operator!=(IN Wstring &other);
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Wstring &operator=(IN char *other);
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Wstring &operator=(IN Wstring &other);
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Wstring &operator+=(IN char *other);
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Wstring &operator+=(IN Wstring &other);
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Wstring operator+(IN char *other);
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Wstring operator+(IN Wstring &other);
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private:
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char *str; // Pointer to allocated string.
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};
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#endif
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