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Initial commit of Command & Conquer Red Alert source code.
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76
VQ/VQM32/CHRWIDTH.CPP
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76
VQ/VQM32/CHRWIDTH.CPP
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/*
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** Command & Conquer Red Alert(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/****************************************************************************
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*
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* C O N F I D E N T I A L -- W E S T W O O D S T U D I O S
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*
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*---------------------------------------------------------------------------
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*
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* FILE
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* chrwidth.c
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*
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* DESCRIPTION
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* Character pixel width.
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*
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* PROGRAMMER
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* Denzil E. Long, Jr.
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*
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* DATE
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* June 9, 1995
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*
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*---------------------------------------------------------------------------
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*
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* PUBLIC
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* Char_Pixel_Width - Get the pixel width of a character.
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*
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****************************************************************************/
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#include "font.h"
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/****************************************************************************
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*
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* NAME
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* Char_Pixel_Width - Get the pixel width of a character.
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*
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* SYNOPSIS
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* Width = Char_Pixel_Width(Character)
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*
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* long Char_Pixel_Width(char);
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*
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* FUNCTION
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* Gets the pixel width of the specified character.
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*
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* INPUTS
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* Character - Character to get the width for.
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*
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* RESULT
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* Width - Width in pixels.
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*
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****************************************************************************/
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#ifdef __WATCOMC__
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long cdecl __saveregs Char_Pixel_Width(char chr)
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#else
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#pragma saveregs
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long cdecl Char_Pixel_Width(char chr)
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#endif
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{
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return (*(FontWidthBlockPtr + chr) + FontXSpacing);
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}
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