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https://github.com/electronicarts/CnC_Red_Alert.git
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Initial commit of Command & Conquer Red Alert source code.
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175
WIN32LIB/MEM/MAKEFILE.BOR
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175
WIN32LIB/MEM/MAKEFILE.BOR
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#
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# Command & Conquer Red Alert(tm)
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# Copyright 2025 Electronic Arts Inc.
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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#***************************************************************************
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#** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
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#***************************************************************************
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#* *
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#* Project Name : Westwood Library .LIB makefile *
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#* *
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#* File Name : MAKEFILE *
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#* *
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#* Programmer : Julio R. Jerez *
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#* *
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#* Start Date : Jan 26, 1995 *
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#* *
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#* *
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#*-------------------------------------------------------------------------*
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#* *
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#* Required environment variables: *
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#* WIN32LIB = your root WWFLAT path *
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#* WIN32VCS = root directory for wwlib version control archive *
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#* COMPILER = your Watcom installation path *
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#* *
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#* Required changes to makefile: *
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#* PROJ_NAME = name of the library you're building *
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#* OBJECTS = list of objects in your library *
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#* *
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#* Optional changes to makefile: *
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#* PROJ_DIR = full pathname of your working directory *
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#* .path.xxx = full pathname where various file types live *
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#* *
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#***************************************************************************
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.AUTODEPEND
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#---------------------------------------------------------------------------
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# Verify user's environment
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#---------------------------------------------------------------------------
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!ifndef WIN32LIB
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!error WIN32LIB Environment var not configured.
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!endif
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!ifndef WIN32VCS
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!error WIN32VCS Environment var not configured.
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!endif
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!ifndef COMPILER
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!error COMPILER Environment var not configured.
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!endif
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#===========================================================================
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# User-defined section: the user should tailor this section for each project
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#===========================================================================
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PROJ_NAME = mem
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PROJ_DIR = $(WIN32LIB)\$(PROJ_NAME)
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LIB_DIR = $(WIN32LIB)\lib
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!include $(WIN32LIB)\\project.cfg
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#---------------------------------------------------------------------------
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# Project-dependent variables
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#---------------------------------------------------------------------------
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OBJECTS = \
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alloc.obj \
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mem.obj \
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newdel.obj \
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mem_copy.obj
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#---------------------------------------------------------------------------
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# Path macros: one path for each file type.
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# These paths are used to tell make where to find/put each file type.
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#---------------------------------------------------------------------------
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.path.asm = $(PROJ_DIR)
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.path.c = $(PROJ_DIR)
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.path.cpp = $(PROJ_DIR)
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.path.h = $(PROJ_DIR)
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.path.obj = $(PROJ_DIR)
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.path.lib = $(WIN32LIB)\lib
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.path.exe = $(PROJ_DIR)
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#===========================================================================
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# Pre-defined section: there should be little need to modify this section.
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#===========================================================================
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#---------------------------------------------------------------------------
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# Tools/commands
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#---------------------------------------------------------------------------
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C_CMD = bcc32
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CPP_CMD = bcc32
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LIB_CMD = tlib
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LINK_CMD = tlink32
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ASM_CMD = tasm32
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#---------------------------------------------------------------------------
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# Include & library paths
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# If LIB & INCLUDE are already defined, they are used in addition to the
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# WWLIB32 lib & include; otherwise, they're constructed from
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# BCDIR & TNTDIR
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#---------------------------------------------------------------------------
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LIBPATH = $(WIN32LIB)\LIB;$(COMPILER)\LIB
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INCLUDEPATH = $(WIN32LIB)\INCLUDE;$(COMPILER)\INCLUDE
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#---------------------------------------------------------------------------
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# Implicit rules
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# Compiler:
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# ($< = full dependent with path)
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# Assembler:
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# output obj's are constructed from .obj: & the $& macro
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# ($< = full dependent with path)
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# tasm's cfg file is not invoked as a response file.
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#---------------------------------------------------------------------------
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.c.obj:
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$(C_CMD) $(CC_CFG) $<
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.cpp.obj:
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$(CPP_CMD) $(CC_CFG) $<
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.asm.obj:
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$(ASM_CMD) $(ASM_CFG) $<
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#---------------------------------------------------------------------------
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# Default target: configuration files & library (in that order)
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#---------------------------------------------------------------------------
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all: $(LIB_DIR)\$(PROJ_NAME).lib
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#---------------------------------------------------------------------------
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# Build the library
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# The original library is deleted by the librarian
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# Lib objects & -+ commands are constructed by substituting within the
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# $^@ macro (which expands to all target dependents, separated with
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# spaces)
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# Tlib's cfg file is not invoked as a response file.
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# All headers & source files are copied into WIN32LIB\SRCDEBUG, for debugging
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#---------------------------------------------------------------------------
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$(LIB_DIR)\\$(PROJ_NAME).lib: $(OBJECTS)
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copy *.h $(WIN32LIB)\\include
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copy *.inc $(WIN32LIB)\\include
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copy *.cpp $(WIN32LIB)\\srcdebug
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copy *.asm $(WIN32LIB)\\srcdebug
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$(LIB_CMD) $< $(LIB_CFG) @&&|
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-+alloc.obj &
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-+mem.obj &
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-+newdel.obj &
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-+mem_copy.obj
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#---------------------------------------------------------------------------
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# Create the test directory and make it.
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#---------------------------------------------------------------------------
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test:
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mkdir test
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cd test
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copy $(WWVCS)\\$(PROJ_NAME)\test\vcs.cfg
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update
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wmake
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cd ..
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