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Initial commit of Command & Conquer Red Alert source code.
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WINVQ/INCLUDE/VQM32/COMPRESS.H
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59
WINVQ/INCLUDE/VQM32/COMPRESS.H
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/*
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** Command & Conquer Red Alert(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef VQMCOMP_H
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#define VQMCOMP_H
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/****************************************************************************
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*
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* C O N F I D E N T I A L -- W E S T W O O D S T U D I O S
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*
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*----------------------------------------------------------------------------
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*
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* FILE
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* compress.h
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*
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* DESCRIPTION
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* Compression definitions. (32-Bit protected mode)
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*
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* PROGRAMMER
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* Denzil E. Long, Jr.
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*
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* DATE
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* January 26, 1995
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*
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****************************************************************************/
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/* Prototypes */
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#ifdef __cplusplus
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extern "C" {
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#endif
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unsigned long __cdecl LCW_Compress(char const *source, char *dest,
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unsigned long length);
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unsigned long __cdecl LCW_Uncompress(char const *source, char *dest,
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unsigned long length);
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long AudioZap(void *source, void *dest, long size);
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long __cdecl AudioUnzap(void *source, void *dest, long);
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#ifdef __cplusplus
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}
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#endif
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#endif /* VQMCOMP_H */
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