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Initial commit of Command & Conquer Red Alert source code.
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WWFLAT32/INCLUDE/MISC.BAK
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178
WWFLAT32/INCLUDE/MISC.BAK
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/*
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** Command & Conquer Red Alert(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***************************************************************************
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** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
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***************************************************************************
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* *
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* Project Name : 32 bit library *
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* *
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* File Name : MISC.H *
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* *
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* Programmer : Scott K. Bowen *
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* *
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* Start Date : August 3, 1994 *
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* *
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* Last Update : August 3, 1994 [SKB] *
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* *
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*-------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef MISC_H
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#define MISC_H
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/*========================= C++ Routines ==================================*/
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/*=========================================================================*/
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/* The following prototypes are for the file: EXIT.CPP */
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/* Prog_End Must be supplied by the user program in startup.cpp */
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/*=========================================================================*/
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VOID cdecl Prog_End(VOID);
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VOID cdecl Exit(INT errorval, const BYTE *message, ...);
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/*=========================================================================*/
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/* The following prototypes are for the file: DELAY.CPP */
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/*=========================================================================*/
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void Delay(int duration);
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void Vsync(void);
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/*=========================================================================*/
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/* The following prototypes are for the file: FINDARGV.CPP */
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/*=========================================================================*/
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BYTE *cdecl Find_Argv(BYTE const *str);
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/*=========================================================================*/
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/* The following prototypes are for the file: LIB.CPP */
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/*=========================================================================*/
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char *Find_Argv(char const *str);
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void Mono_Mem_Dump(void const *databuf, int bytes, int y);
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void Convert_RGB_To_HSV(unsigned int r, unsigned int g, unsigned int b, unsigned int *h, unsigned int *s, unsigned int *v);
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void Convert_HSV_To_RGB(unsigned int h, unsigned int s, unsigned int v, unsigned int *r, unsigned int *g, unsigned int *b);
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/*=========================================================================*/
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/* The following prototypes are for the file: VERSION.CPP */
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/*=========================================================================*/
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BYTE *cdecl Version(VOID);
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/*=========================================================================*/
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/* The following prototypes are for the file: IRANDOM.CPP */
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/*=========================================================================*/
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int IRandom(int minval, int maxval);
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/*========================= Assembly Routines ==============================*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*=========================================================================*/
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/* The following prototypes are for the file: PROC.ASM */
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/* Prog_End Must be supplied by the user program in startup.cpp */
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/*=========================================================================*/
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int Get_CPU(VOID);
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/*=========================================================================*/
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/* The following prototypes are for the file: RANDOM.ASM */
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/*=========================================================================*/
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UBYTE Random(VOID);
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int Get_Random_Mask(int maxval);
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/*=========================================================================*/
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/* The following prototype is for the file: SHAKESCR.ASM */
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/*=========================================================================*/
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void Shake_Screen(int shakes);
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/*=========================================================================*/
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/* The following prototypes are for the file: REVERSE.ASM */
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/*=========================================================================*/
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LONG Reverse_LONG(LONG number);
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WORD Reverse_WORD(WORD number);
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LONG Swap_LONG(LONG number);
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/*=========================================================================*/
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/* The following prototype is for the file: FACING8.ASM */
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/*=========================================================================*/
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//int Desired_Facing8(int x1, int y1, int x2, int y2);
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/*=========================================================================*/
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/* The following prototype is for the file: FACING16.ASM */
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/*=========================================================================*/
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int Desired_Facing16(int x1, int y1, int x2, int y2);
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/*=========================================================================*/
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/* The following prototype is for the file: FACINGFF.ASM */
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/*=========================================================================*/
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//int Desired_Facing256(int x1, int y1, int x2, int y2);
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/*=========================================================================*/
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/* The following prototype is for the file: FADING.ASM */
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/*=========================================================================*/
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void *Build_Fading_Table(void const *palette, void const *dest, long int color, long int frac);
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/*=========================================================================*/
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/* The following prototype is for the file: CRC.ASM */
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/*=========================================================================*/
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long Calculate_CRC(void *buffer, long length);
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/*=========================================================================*/
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/* The following prototypes are for the file: DETPROC.ASM */
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/*=========================================================================*/
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extern WORD Processor(VOID);
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extern WORD Operating_System(VOID);
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extern ULONG random ( ULONG mod ) ;
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extern void randomize ( void ) ;
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extern int Clip_Rect ( int * x , int * y , int * dw , int * dh ,
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int width , int height ) ;
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extern int Confine_Rect ( int * x , int * y , int dw , int dh ,
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int width , int height ) ;
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/*=========================================================================*/
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/* The following prototypes are for the file: OPSYS.ASM */
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/*=========================================================================*/
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extern WORD OperationgSystem;
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#ifdef __cplusplus
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}
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#endif
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/*=========================================================================*/
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#endif // MISC_H
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