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Initial commit of Command & Conquer Red Alert source code.
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38
WWFLAT32/INCLUDE/STAMP.INC
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38
WWFLAT32/INCLUDE/STAMP.INC
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;
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; Command & Conquer Red Alert(tm)
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; Copyright 2025 Electronic Arts Inc.
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;
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; This program is free software: you can redistribute it and/or modify
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; it under the terms of the GNU General Public License as published by
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; the Free Software Foundation, either version 3 of the License, or
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; (at your option) any later version.
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;
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; This program is distributed in the hope that it will be useful,
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; but WITHOUT ANY WARRANTY; without even the implied warranty of
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; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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; GNU General Public License for more details.
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;
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; You should have received a copy of the GNU General Public License
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; along with this program. If not, see <http://www.gnu.org/licenses/>.
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;
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; This is the control structure at the start of a loaded icon set. It must match
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; the structure in ICONSET.C!
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STRUC IControl_Type
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Width DW ? ; Width in pixels (per icon).
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Height DW ? ; Height in pixels (per icon).
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Count DW ? ; Number of icons in this set.
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Allocated DW ? ; Was this iconset allocated?
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MapWidth DW ? ; Width of icon map (in icons).
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MapHeight DW ? ; Height of icon map (in icons).
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Size DD ? ; Size of entire iconset memory block.
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Icons DD ? ; Offset from buffer start to icon data.
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Palettes DD ? ; Offset from buffer start to palette data.
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Remaps DD ? ; Offset from buffer start to remap index data.
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TransFlag DD ? ; Offset for transparency flag data.
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ColorMap DD ? ; Color control map offset.
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Map DD ? ; Icon map offset.
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ENDS
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ICON256 EQU 1
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