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Initial commit of Command & Conquer Red Alert source code.
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72
WWFLAT32/SHAPE/PRIOINIT.CPP
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72
WWFLAT32/SHAPE/PRIOINIT.CPP
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/*
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** Command & Conquer Red Alert(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***************************************************************************
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** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S **
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***************************************************************************
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* *
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* Project Name : Memory system. *
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* *
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* File Name : PRIOINIT.CPP *
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* *
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* Programmer : Ian M. Leslie *
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* *
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* Start Date : August 9, 1993 *
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* *
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* Last Update : August 9, 1994 [IML] *
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* *
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*-------------------------------------------------------------------------*
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* Functions: *
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* INIT_PRIORITY_SYSTEM -- Sets the buffer addresses for the priority *
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* system. *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include "shape.h"
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/*=========================================================================*/
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/* The following PRIVATE functions are in this file: */
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/*=========================================================================*/
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/*= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =*/
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/***************************************************************************
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* Init_Priority_System -- set the buffer addresses for the priority *
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* system. *
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* *
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* INPUT: *
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* mask - pointer to priority buffer class *
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* back - pointer to background buffer class *
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* *
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* OUTPUT: *
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* none *
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* *
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* HISTORY: *
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* 08/09/1994 IML : Created. *
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*=========================================================================*/
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VOID cdecl Init_Priority_System (GraphicBufferClass *mask,
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GraphicBufferClass *back)
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{
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MaskPage = mask->Get_Buffer();
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BackGroundPage = back->Get_Buffer();
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}
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/************************** end of prioinit.cpp ****************************/
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