//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by shellext.RC
//
#define IDD_TOOLS_FIND                  130
#define IDD_MESHPAGE                    132
#define IDD_PREVIEW                     132
#define IDI_W3D                         136
#define IDD_ANIMPAGE                    138
#define IDD_MESH                        139
#define IDD_ANIMPAGE1                   140
#define IDC_NUM_POLYS                   1000
#define IDC_FIND_STRING                 1000
#define IDC_NUM_VERTICES                1001
#define IDC_NUM_MESHES                  1002
#define IDC_NUM_MATERIALS               1003
#define IDC_PREVIEW                     1004
#define IDC_CONTAINER                   1004
#define IDC_TOP3D                       1005
#define IDC_MESHNAME                    1006
#define IDC_MESHNUMBER                  1007
#define IDC_MINDIM                      1009
#define IDC_MAXDIM                      1010
#define IDC_SPHERECENTER                1011
#define IDC_SPHERERADIUS                1012
#define IDC_NUMFRAMES                   1013
#define IDC_VERSION                     1013
#define IDC_FRAMERATE                   1014
#define IDC_NUMANIMCHANNELS             1015
#define IDC_ANIMVERSION                 1015
#define IDC_NUMBITCHANNELS              1016
#define IDC_NUMPIVOTS                   1016
#define IDC_ZMOTION                     1017
#define IDC_HCENTER                     1017
#define IDC_HNAME                       1018
#define IDC_ANIMNAME                    1019
#define IDC_ANIMNAME_STATIC             1020
#define IDC_HNAME_STATIC                1021
#define IDC_NUMFRAMES_STATIC            1022
#define IDC_FRAMERATE_STATIC            1023
#define IDC_NUM_MESHES_STATIC           1024
#define IDC_FRAMERATE_STATIC2           1024
#define IDC_ANIMATIONCHANNELS           1025
#define IDC_NUMPIVOTRS_STATIC           1025
#define IDC_ANIMATIONCHANNELS_STATIC    1026
#define IDC_CENTER_STATIC               1026
#define IDC_NUMBITCHANNELS_STATIC       1027
#define IDC_HNAME_STATIC2               1027
#define IDC_ZMOTION_STATIC              1028
#define IDC_HIERARCHYNAME               1028
#define IDC_NUM_POLYS_STATIC            1029
#define IDC_NUM_VERTICES_STATIC         1030
#define IDC_NUM_MATERIALS_STATIC        1031
#define IDC_HVERSION_STATIC             1031
#define IDC_SPHERERADIUS_STATIC         1032
#define IDC_HIERARCHYVERSION            1032
#define IDC_SPHERECENTER_STATIC         1033
#define IDC_MINDIM_STATIC               1034
#define IDC_MAXDIM_STATIC               1035
#define IDC_NODATA                      1036
#define IDC_MESHSPIN                    1040
#define IDC_TEXTURELIST                 1042

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        139
#define _APS_NEXT_COMMAND_VALUE         32771
#define _APS_NEXT_CONTROL_VALUE         1044
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
