/*
**	Command & Conquer Renegade(tm)
**	Copyright 2025 Electronic Arts Inc.
**
**	This program is free software: you can redistribute it and/or modify
**	it under the terms of the GNU General Public License as published by
**	the Free Software Foundation, either version 3 of the License, or
**	(at your option) any later version.
**
**	This program is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**	GNU General Public License for more details.
**
**	You should have received a copy of the GNU General Public License
**	along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#if !defined(AFX_WDVIEW_H__41C157F8_5631_11D1_8CDB_006097C6A583__INCLUDED_)
#define AFX_WDVIEW_H__41C157F8_5631_11D1_8CDB_006097C6A583__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// WDView.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CWDumpEditView view

class CWDumpEditView : public CEditView
{
protected:
	CWDumpEditView();           // protected constructor used by dynamic creation
	DECLARE_DYNCREATE(CWDumpEditView)

// Attributes
public:

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CWDumpEditView)
	protected:
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view
	virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CWDumpEditView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

	// Generated message map functions
protected:
	char * Build_Hex_Text(unsigned char *Source, int Length);
	//{{AFX_MSG(CWDumpEditView)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WDVIEW_H__41C157F8_5631_11D1_8CDB_006097C6A583__INCLUDED_)
