/*
**	Command & Conquer Renegade(tm)
**	Copyright 2025 Electronic Arts Inc.
**
**	This program is free software: you can redistribute it and/or modify
**	it under the terms of the GNU General Public License as published by
**	the Free Software Foundation, either version 3 of the License, or
**	(at your option) any later version.
**
**	This program is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**	GNU General Public License for more details.
**
**	You should have received a copy of the GNU General Public License
**	along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#if !defined(AFX_EDITLODDIALOG_H__AF3CDE8E_61EC_11D2_9FC7_00104B791122__INCLUDED_)
#define AFX_EDITLODDIALOG_H__AF3CDE8E_61EC_11D2_9FC7_00104B791122__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// EditLODDialog.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CEditLODDialog dialog

class CEditLODDialog : public CDialog
{
// Construction
public:
	CEditLODDialog(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CEditLODDialog)
	enum { IDD = IDD_EDIT_LOD };
	CSpinButtonCtrl	m_switchUpSpin;
	CSpinButtonCtrl	m_switchDownSpin;
	CListCtrl	m_hierarchyListCtrl;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CEditLODDialog)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CEditLODDialog)
	virtual BOOL OnInitDialog();
	virtual void OnOK();
	virtual void OnCancel();
	afx_msg void OnDeltaposSwitchUpSpin(NMHDR* pNMHDR, LRESULT* pResult);
	afx_msg void OnDeltaposSwitchDnSpin(NMHDR* pNMHDR, LRESULT* pResult);
	afx_msg void OnItemChangedHierarchyList(NMHDR* pNMHDR, LRESULT* pResult);
	afx_msg void OnUpdateSwitchDnEdit();
	afx_msg void OnUpdateSwitchUpEdit();
	afx_msg void OnRecalc();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

    public:
    protected:
        void ResetControls (int iIndex);
        void EnableControls (BOOL bEnable);

    private:
        float m_spinIncrement;
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_EDITLODDIALOG_H__AF3CDE8E_61EC_11D2_9FC7_00104B791122__INCLUDED_)
