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https://github.com/electronicarts/CnC_Renegade.git
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Initial commit of Command & Conquer Renegade source code.
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300
Code/Combat/evasettings.cpp
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300
Code/Combat/evasettings.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : Commando *
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* *
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* $Archive:: /Commando/Code/Combat/evasettings.cpp $*
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* *
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* $Author:: Patrick $*
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* *
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* $Modtime:: 1/07/02 10:46a $*
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* *
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* $Revision:: 10 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include "evasettings.h"
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#include "combatchunkid.h"
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#include "wwhack.h"
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#include "persistfactory.h"
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#include "definitionfactory.h"
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#include "simpledefinitionfactory.h"
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#include "debug.h"
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#include "objectives.h"
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#include "combat.h"
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#include "messagewindow.h"
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DECLARE_FORCE_LINK (EvaSettings)
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///////////////////////////////////////////////////////////////////////////////////////////
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// Static member initialization
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///////////////////////////////////////////////////////////////////////////////////////////
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EvaSettingsDefClass * EvaSettingsDefClass::EvaSettings = NULL;
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///////////////////////////////////////////////////////////////////////////////////////////
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// Factories
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///////////////////////////////////////////////////////////////////////////////////////////
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SimplePersistFactoryClass<EvaSettingsDefClass, CHUNKID_GLOBAL_SETTINGS_DEF_EVA> _EvaSettingsDefPersistFactory;
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DECLARE_DEFINITION_FACTORY(EvaSettingsDefClass, CLASSID_GLOBAL_SETTINGS_DEF_EVA, "Eva Settings") _EvaSettingsDefDefFactory;
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///////////////////////////////////////////////////////////////////////////////////////////
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// Save/load constants
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///////////////////////////////////////////////////////////////////////////////////////////
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enum
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{
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CHUNKID_PARENT = 803001812,
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CHUNKID_VARIABLES,
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VARID_OBJECTIVESSCREENRECT = 1,
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VARID_OBJECTIVESTEXTRECT,
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VARID_OBJECTIVESENDCAPUVRECT,
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VARID_OBJECTIVESFADEOUTUVRECT,
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VARID_OBJECTIVESBACKGROUNDUVRECT,
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VARID_OBJECTIVESTEXTURESIZE,
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VARID_MESSAGESSCREENRECT,
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VARID_MESSAGESTEXTRECT,
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VARID_MESSAGESENDCAPUVRECT,
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VARID_MESSAGESFADEOUTUVRECT,
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VARID_MESSAGESBACKGROUNDUVRECT,
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VARID_MESSAGESTEXTURESIZE,
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VARID_MESSAGESICONPOS
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};
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///////////////////////////////////////////////////////////////////////////////////////////
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// Default values
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///////////////////////////////////////////////////////////////////////////////////////////
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const RectClass DEF_OBJECTIVESSCREENRECT (0.063F, 0.25F, 0.938F, 0.75);
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const RectClass DEF_OBJECTIVESTEXTRECT (0.1F, 0.260F, 0.906F, 0.555F);
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const RectClass DEF_OBJECTIVESENDCAPUVRECT (0, 67, 8, 127);
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const RectClass DEF_OBJECTIVESFADEOUTUVRECT (41, 34, 127, 65);
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const RectClass DEF_OBJECTIVESBACKGROUNDUVRECT (2, 1, 126, 32);
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const Vector2 DEF_OBJECTIVESTEXTURESIZE (128, 128);
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const RectClass DEF_MESSAGESSCREENRECT (0.116F, 0.021F, 0.938F, 0.208F);
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const RectClass DEF_MESSAGESTEXTRECT (0.147F, 0.031F, 0.906F, 0.198F);
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const RectClass DEF_MESSAGESENDCAPUVRECT (0, 67, 8, 127);
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const RectClass DEF_MESSAGESFADEOUTUVRECT (41, 34, 127, 65);
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const RectClass DEF_MESSAGESBACKGROUNDUVRECT (2, 1, 126, 32);
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const Vector2 DEF_MESSAGESTEXTURESIZE (128, 128);
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const Vector2 DEF_MESSAGESICONPOS (0.016F, 0.021F);
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EvaSettingsDefClass _DefaultSettings;
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///////////////////////////////////////////////////////////////////////////////////////////
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//
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// EvaSettingsDefClass
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//
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///////////////////////////////////////////////////////////////////////////////////////////
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EvaSettingsDefClass::EvaSettingsDefClass (void) :
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ObjectivesScreenRect (DEF_OBJECTIVESSCREENRECT),
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ObjectivesTextRect (DEF_OBJECTIVESTEXTRECT),
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ObjectivesEndcapUVRect (DEF_OBJECTIVESENDCAPUVRECT),
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ObjectivesFadeoutUVRect (DEF_OBJECTIVESFADEOUTUVRECT),
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ObjectivesBackgroundUVRect (DEF_OBJECTIVESBACKGROUNDUVRECT),
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ObjectivesTextureSize (DEF_OBJECTIVESTEXTURESIZE),
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MessagesScreenRect (DEF_MESSAGESSCREENRECT),
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MessagesTextRect (DEF_MESSAGESTEXTRECT),
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MessagesEndcapUVRect (DEF_MESSAGESENDCAPUVRECT),
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MessagesFadeoutUVRect (DEF_MESSAGESFADEOUTUVRECT),
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MessagesBackgroundUVRect (DEF_MESSAGESBACKGROUNDUVRECT),
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MessagesTextureSize (DEF_MESSAGESTEXTURESIZE),
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MessagesIconPos (DEF_MESSAGESICONPOS)
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{
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PARAM_SEPARATOR (EvaSettingsDefClass, "Objectives Viewer");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, ObjectivesScreenRect, "Screen Rect (normalized pixels)");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, ObjectivesTextRect, "Text Rect (normalized pixels)");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_VECTOR2, ObjectivesTextureSize, "Texture Size (pixels)");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, ObjectivesEndcapUVRect, "Endcap UV Rect (pixels)");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, ObjectivesFadeoutUVRect, "Fadeout UV Rect (pixels)");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, ObjectivesBackgroundUVRect, "Background UV Rect (pixels)");
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PARAM_SEPARATOR (EvaSettingsDefClass, "Messages Window");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, MessagesScreenRect, "Screen Rect (normalized pixels)");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, MessagesTextRect, "Text Rect (normalized pixels)");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_VECTOR2, MessagesIconPos, "Icon Position (normalized pixels)");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_VECTOR2, MessagesTextureSize, "Texture Size (pixels)");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, MessagesEndcapUVRect, "Endcap UV Rect (pixels)");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, MessagesFadeoutUVRect, "Fadeout UV Rect (pixels)");
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NAMED_EDITABLE_PARAM (EvaSettingsDefClass, ParameterClass::TYPE_RECT, MessagesBackgroundUVRect, "Background UV Rect (pixels)");
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EvaSettings = this;
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return ;
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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//
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// ~EvaSettingsDefClass
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//
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///////////////////////////////////////////////////////////////////////////////////////////
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EvaSettingsDefClass::~EvaSettingsDefClass (void)
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{
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EvaSettings = &_DefaultSettings;
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return ;
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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//
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// Get_Class_ID
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//
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///////////////////////////////////////////////////////////////////////////////////////////
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uint32
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EvaSettingsDefClass::Get_Class_ID (void) const
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{
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return CLASSID_GLOBAL_SETTINGS_DEF_EVA;
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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//
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// Get_Factory
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//
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///////////////////////////////////////////////////////////////////////////////////////////
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const PersistFactoryClass &
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EvaSettingsDefClass::Get_Factory (void) const
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{
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return _EvaSettingsDefPersistFactory;
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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//
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// Create
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//
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///////////////////////////////////////////////////////////////////////////////////////////
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PersistClass *
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EvaSettingsDefClass::Create (void) const
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{
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WWASSERT (0);
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return NULL;
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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//
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// Save
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//
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///////////////////////////////////////////////////////////////////////////////////////////
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bool
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EvaSettingsDefClass::Save (ChunkSaveClass &csave)
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{
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csave.Begin_Chunk (CHUNKID_PARENT);
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DefinitionClass::Save (csave);
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csave.End_Chunk ();
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csave.Begin_Chunk (CHUNKID_VARIABLES);
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WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESSCREENRECT, ObjectivesScreenRect);
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WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESTEXTRECT, ObjectivesTextRect);
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WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESENDCAPUVRECT, ObjectivesEndcapUVRect);
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WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESFADEOUTUVRECT, ObjectivesFadeoutUVRect);
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WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESBACKGROUNDUVRECT, ObjectivesBackgroundUVRect);
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WRITE_MICRO_CHUNK (csave, VARID_OBJECTIVESTEXTURESIZE, ObjectivesTextureSize);
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WRITE_MICRO_CHUNK (csave, VARID_MESSAGESSCREENRECT, MessagesScreenRect);
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WRITE_MICRO_CHUNK (csave, VARID_MESSAGESTEXTRECT, MessagesTextRect);
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WRITE_MICRO_CHUNK (csave, VARID_MESSAGESENDCAPUVRECT, MessagesEndcapUVRect);
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WRITE_MICRO_CHUNK (csave, VARID_MESSAGESFADEOUTUVRECT, MessagesFadeoutUVRect);
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WRITE_MICRO_CHUNK (csave, VARID_MESSAGESBACKGROUNDUVRECT, MessagesBackgroundUVRect);
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WRITE_MICRO_CHUNK (csave, VARID_MESSAGESTEXTURESIZE, MessagesTextureSize);
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WRITE_MICRO_CHUNK (csave, VARID_MESSAGESICONPOS, MessagesIconPos);
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csave.End_Chunk();
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return true;
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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//
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// Load
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//
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///////////////////////////////////////////////////////////////////////////////////////////
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bool
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EvaSettingsDefClass::Load (ChunkLoadClass &cload)
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{
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while (cload.Open_Chunk ()) {
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switch(cload.Cur_Chunk_ID ()) {
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case CHUNKID_PARENT:
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DefinitionClass::Load (cload);
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break;
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case CHUNKID_VARIABLES:
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while (cload.Open_Micro_Chunk ()) {
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switch(cload.Cur_Micro_Chunk_ID ()) {
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READ_MICRO_CHUNK (cload, VARID_OBJECTIVESSCREENRECT, ObjectivesScreenRect);
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READ_MICRO_CHUNK (cload, VARID_OBJECTIVESTEXTRECT, ObjectivesTextRect);
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READ_MICRO_CHUNK (cload, VARID_OBJECTIVESENDCAPUVRECT, ObjectivesEndcapUVRect);
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READ_MICRO_CHUNK (cload, VARID_OBJECTIVESFADEOUTUVRECT, ObjectivesFadeoutUVRect);
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READ_MICRO_CHUNK (cload, VARID_OBJECTIVESBACKGROUNDUVRECT, ObjectivesBackgroundUVRect);
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READ_MICRO_CHUNK (cload, VARID_OBJECTIVESTEXTURESIZE, ObjectivesTextureSize);
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READ_MICRO_CHUNK (cload, VARID_MESSAGESSCREENRECT, MessagesScreenRect);
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READ_MICRO_CHUNK (cload, VARID_MESSAGESTEXTRECT, MessagesTextRect);
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READ_MICRO_CHUNK (cload, VARID_MESSAGESENDCAPUVRECT, MessagesEndcapUVRect);
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READ_MICRO_CHUNK (cload, VARID_MESSAGESFADEOUTUVRECT, MessagesFadeoutUVRect);
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READ_MICRO_CHUNK (cload, VARID_MESSAGESBACKGROUNDUVRECT, MessagesBackgroundUVRect);
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READ_MICRO_CHUNK (cload, VARID_MESSAGESTEXTURESIZE, MessagesTextureSize);
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READ_MICRO_CHUNK (cload, VARID_MESSAGESICONPOS, MessagesIconPos);
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default:
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Debug_Say(("Unhandled Micro Chunk:%d File:%s Line:%d\r\n",cload.Cur_Micro_Chunk_ID (),__FILE__,__LINE__));
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break;
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}
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cload.Close_Micro_Chunk();
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}
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break;
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default:
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Debug_Say(("Unhandled Chunk:%d File:%s Line:%d\r\n",cload.Cur_Chunk_ID(),__FILE__,__LINE__));
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break;
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}
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cload.Close_Chunk();
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}
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ObjectiveManager::Reload_Viewer ();
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//
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// Ask the message window to recalculate its size...
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//
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MessageWindowClass *message_window = CombatManager::Get_Message_Window ();
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if (message_window != NULL) {
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message_window->Clear_Log ();
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message_window->Reset_Current_Rect ();
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message_window->Set_Window_Dirty (true);
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}
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return true;
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}
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