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Initial commit of Command & Conquer Renegade source code.
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Code/Commando/DlgMPTeamSelect.h
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112
Code/Commando/DlgMPTeamSelect.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/******************************************************************************
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*
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* FILE
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* $Archive: /Commando/Code/Commando/DlgMPTeamSelect.h $
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*
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* DESCRIPTION
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* Multiplayer team selection dialog.
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*
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* PROGRAMMER
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* Denzil E. Long, Jr.
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* $Author: Denzil_l $
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*
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* VERSION INFO
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* $Revision: 8 $
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* $Modtime: 2/11/02 11:28a $
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*
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******************************************************************************/
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#ifndef __DLGMPTEAMSELECT_H__
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#define __DLGMPTEAMSELECT_H__
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#include "PlayerManager.h"
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#include <WWUI\MenuDialog.h>
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#include <WWLib\Notify.h>
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#include <WWLib\Signaler.h>
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#include <WWOnline\RefPtr.h>
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#include "WOLGameInfo.h"
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namespace WWOnline
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{
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class Session;
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class ChannelEvent;
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class UserEvent;
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class GameOptionsMessage;
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};
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class cPlayer;
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typedef TypedEventPair<bool, int> MPChooseTeamSignal;
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class DlgMPTeamSelect :
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public MenuDialogClass,
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protected Signaler<MPChooseTeamSignal>,
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protected Observer<WWOnline::ChannelEvent>,
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protected Observer<WWOnline::UserEvent>,
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protected Observer<WWOnline::GameOptionsMessage>,
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protected Observer<PlayerMgrEvent>
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{
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public:
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static void DoDialog(Signaler<MPChooseTeamSignal>& target);
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protected:
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DlgMPTeamSelect(void);
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~DlgMPTeamSelect();
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bool FinalizeCreate(void);
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void On_Init_Dialog(void);
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void On_Frame_Update(void);
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void On_Command(int ctrlID, int message, DWORD param);
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void On_Last_Menu_Ending(void);
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void InitSideChoice(int sidePref);
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void SelectSideChoice(int side);
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int GetSideChoice(void);
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void RequestWOLGameInfo(void);
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void ShowTimeRemaining(float remainingSecond);
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bool FindPlayerInListCtrl(const WCHAR* name, ListCtrlClass*& outList, int& outIndex);
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void HandleNotification(WWOnline::ChannelEvent&);
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void HandleNotification(WWOnline::UserEvent&);
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void HandleNotification(WWOnline::GameOptionsMessage&);
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void HandleNotification(PlayerMgrEvent&);
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static void ProcessWOLGameInfo(DlgMPTeamSelect& dialog, const char* data);
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static void ProcessWOLTeamInfo(DlgMPTeamSelect& dialog, const char* data);
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static void ProcessWOLPlayerInfo(DlgMPTeamSelect& dialog, const char* data);
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void PopulateWithLANPlayers(void);
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void AddLANPlayerInfo(cPlayer* lanPlayer);
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void RemoveLANPlayerInfo(cPlayer* lanPlayer);
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protected:
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bool mWOLGame;
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bool mCanChoose;
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float mTimeRemaining;
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RefPtr<WWOnline::Session> mWOLSession;
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WOLGameInfo mGameInfo;
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};
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#endif // __DLGMPTEAMSELECT_H__
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