Initial commit of Command & Conquer Renegade source code.

This commit is contained in:
LFeenanEA
2025-02-27 16:39:46 +00:00
parent 74ab8fa5e0
commit 58ed459113
4918 changed files with 1366710 additions and 0 deletions

View File

@@ -0,0 +1,49 @@
/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* $Archive: /Commando/Code/Commando/GameResSend.h $
*
* DESCRIPTION
*
* PROGRAMMER
* $Author: Denzil_l $
*
* VERSION INFO
* $Revision: 2 $
* $Modtime: 8/16/01 7:03p $
*
******************************************************************************/
#ifndef __GAMERESSEND_H__
#define __GAMERESSEND_H__
#include <WWLib\SList.h>
class cGameData;
class cPlayer;
void SendGameResults(unsigned long gameID, cGameData* theGame, SList<cPlayer>* players);
#ifdef _DEBUG
void SendTestGameResults(void);
#endif
#endif // __GAMERESSEND_H__