mirror of
https://github.com/electronicarts/CnC_Renegade.git
synced 2025-12-18 00:21:40 -05:00
Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
814
Code/Commando/WOLLoginProfile.cpp
Normal file
814
Code/Commando/WOLLoginProfile.cpp
Normal file
@@ -0,0 +1,814 @@
|
||||
/*
|
||||
** Command & Conquer Renegade(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* FILE
|
||||
* $Archive: /Commando/Code/Commando/WOLLoginProfile.cpp $
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Login profile holds the users login preferences as well as other
|
||||
* information that needs to be persistantly cached between game sessions.
|
||||
*
|
||||
* PROGRAMMER
|
||||
* Denzil E. Long, Jr.
|
||||
* $Author: Greg_h $
|
||||
*
|
||||
* VERSION INFO
|
||||
* $Revision: 14 $
|
||||
* $Modtime: 6/21/02 11:40a $
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
#include "WOLLoginProfile.h"
|
||||
#include "_globals.h"
|
||||
#include "Resource.h"
|
||||
#include <WWOnline\WOLLoginInfo.h>
|
||||
#include <WWUI\DialogBase.h>
|
||||
#include <WWUI\ListCtrl.h>
|
||||
#include <WWLib\Registry.h>
|
||||
#include "String_IDs.h"
|
||||
#include <WWTranslateDB\TranslateDB.h>
|
||||
#include <stdio.h>
|
||||
|
||||
using namespace WWOnline;
|
||||
|
||||
#define MAX_STRING_LEN 64;
|
||||
|
||||
static const char* REG_VALUE_SERVER = "Server";
|
||||
static const char* REG_VALUE_SIDEPREF = "SidePref";
|
||||
static const char* REG_VALUE_GAMESPLAYED = "Played";
|
||||
static const char* REG_VALUE_TEAMRANK = "RankTeam";
|
||||
static const char* REG_VALUE_CLANRANK = "RankClan";
|
||||
|
||||
// Profile ranking columns
|
||||
static enum
|
||||
{
|
||||
COL_LADDERNAME = 0,
|
||||
COL_WINS,
|
||||
COL_DEATHS,
|
||||
COL_POINTS,
|
||||
COL_RANK,
|
||||
|
||||
COL_MAXCOUNT
|
||||
};
|
||||
|
||||
static void ShowRanking(ListCtrlClass* list, LadderType type, const LoginProfile::Ranking* rank);
|
||||
|
||||
|
||||
bool LoginProfile::_mSaveAllowed = true;
|
||||
LoginProfile* LoginProfile::_mCurrentProfile = NULL;
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::EnableSaving
|
||||
*
|
||||
* DESCRIPTION
|
||||
*
|
||||
* INPUTS
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::EnableSaving(bool allowed)
|
||||
{
|
||||
_mSaveAllowed = allowed;
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::SetCurrent
|
||||
*
|
||||
* DESCRIPTION
|
||||
*
|
||||
* INPUTS
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::SetCurrent(LoginProfile* profile)
|
||||
{
|
||||
if (_mCurrentProfile != NULL)
|
||||
{
|
||||
_mCurrentProfile->Release_Ref();
|
||||
_mCurrentProfile = NULL;
|
||||
}
|
||||
|
||||
if (profile)
|
||||
{
|
||||
profile->Add_Ref();
|
||||
_mCurrentProfile = profile;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::Get
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Get the login profile for the specified user.
|
||||
*
|
||||
* INPUTS
|
||||
* Name - Name of profile to get.
|
||||
*
|
||||
* RESULT
|
||||
* Profile - Instance to login profile
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
LoginProfile* LoginProfile::Get(const wchar_t* loginName, bool createOK)
|
||||
{
|
||||
if (loginName && wcslen(loginName))
|
||||
{
|
||||
// Check the current profile first
|
||||
if (_mCurrentProfile)
|
||||
{
|
||||
if (wcsicmp(_mCurrentProfile->GetName(), loginName) == 0)
|
||||
{
|
||||
_mCurrentProfile->Add_Ref();
|
||||
return _mCurrentProfile;
|
||||
}
|
||||
}
|
||||
|
||||
StringClass regKey(255, true);
|
||||
regKey.Format("%s\\%S", APPLICATION_SUB_KEY_NAME_LOGINS, loginName);
|
||||
|
||||
if (RegistryClass::Exists(regKey) || createOK)
|
||||
{
|
||||
return Create(loginName);
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::Create
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Create an instance of a login profile.
|
||||
*
|
||||
* INPUTS
|
||||
* Login - Login to create profile for.
|
||||
*
|
||||
* RESULT
|
||||
* Profile - Instance to login profile
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
LoginProfile* LoginProfile::Create(const wchar_t* loginName)
|
||||
{
|
||||
LoginProfile* profile = NULL;
|
||||
|
||||
if (loginName && wcslen(loginName))
|
||||
{
|
||||
profile = new LoginProfile;
|
||||
|
||||
if (profile)
|
||||
{
|
||||
if (profile->FinalizeCreate(loginName) == false)
|
||||
{
|
||||
profile->Release_Ref();
|
||||
profile = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return profile;
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::Delete
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Delete a login profile.
|
||||
*
|
||||
* INPUTS
|
||||
* Name - Name of login profile to delete.
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::Delete(const wchar_t* loginName)
|
||||
{
|
||||
if (loginName && wcslen(loginName))
|
||||
{
|
||||
RegistryClass registry(APPLICATION_SUB_KEY_NAME_LOGINS, false);
|
||||
|
||||
if (registry.Is_Valid())
|
||||
{
|
||||
char valueName[64];
|
||||
wcstombs(valueName, loginName, sizeof(valueName));
|
||||
registry.Delete_Value(valueName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::LoginProfile
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Constructor
|
||||
*
|
||||
* INPUTS
|
||||
* NONE
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
LoginProfile::LoginProfile() :
|
||||
mLocale(WOL::LOC_UNKNOWN),
|
||||
mSidePref(-1),
|
||||
mGamesPlayed(0)
|
||||
{
|
||||
memset(&mTeamRank, 0, sizeof(Ranking));
|
||||
memset(&mClanRank, 0, sizeof(Ranking));
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::~LoginProfile
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Destructor
|
||||
*
|
||||
* INPUTS
|
||||
* NONE
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
LoginProfile::~LoginProfile()
|
||||
{
|
||||
WWDEBUG_SAY(("LoginProfile destroyed (%S)\n", (const WCHAR*)mName));
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::FinalizeCreate
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Finalize object creation
|
||||
*
|
||||
* INPUTS
|
||||
* Login - Login to initialize profile with.
|
||||
*
|
||||
* RESULT
|
||||
* True if successfull
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
bool LoginProfile::FinalizeCreate(const wchar_t* loginName)
|
||||
{
|
||||
WWDEBUG_SAY(("LoginProfile created %S\n", loginName));
|
||||
mName = loginName;
|
||||
LoadSettings();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::GetName
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Get the name of this profile
|
||||
*
|
||||
* INPUTS
|
||||
* NONE
|
||||
*
|
||||
* RESULT
|
||||
* Name of profile
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
const wchar_t* LoginProfile::GetName(void) const
|
||||
{
|
||||
return mName;
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::SetPreferredServer
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Set the preferred server for this login.
|
||||
*
|
||||
* INPUTS
|
||||
* Server - Name of preferred server.
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::SetPreferredServer(const char* name)
|
||||
{
|
||||
mServer = name;
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::SetSidePreference
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Set the side preference
|
||||
*
|
||||
* INPUTS
|
||||
* Side - Prefered side
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::SetSidePreference(int side)
|
||||
{
|
||||
mSidePref = side;
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::SetGamesPlayed
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Set the number of games played for this login.
|
||||
*
|
||||
* INPUTS
|
||||
* Played - Number of games played.
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::SetGamesPlayed(unsigned long played)
|
||||
{
|
||||
mGamesPlayed = played;
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::SetLocale
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Set locale for this profile
|
||||
*
|
||||
* INPUTS
|
||||
* Locale - New locale
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::SetLocale(WOL::Locale locale)
|
||||
{
|
||||
mLocale = max<WOL::Locale>(locale, WOL::LOC_UNKNOWN);
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::GetRanking
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Get ladder ranking information.
|
||||
*
|
||||
* INPUTS
|
||||
* Ladder - Type of ladder to get ranking information for.
|
||||
*
|
||||
* RESULT
|
||||
* Rank - Ladder ranking data
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
const LoginProfile::Ranking* LoginProfile::GetRanking(LadderType type) const
|
||||
{
|
||||
if (type == LadderType_Team)
|
||||
{
|
||||
return &mTeamRank;
|
||||
}
|
||||
else if (type == LadderType_Clan)
|
||||
{
|
||||
return &mClanRank;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::SetRanking
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Set ladder ranking information
|
||||
*
|
||||
* INPUTS
|
||||
* Ladder - Type of ladder to set ranking for.
|
||||
* Rank - Ranking data
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::SetRanking(WWOnline::LadderType type, Ranking& rank)
|
||||
{
|
||||
if (type == LadderType_Team)
|
||||
{
|
||||
memcpy(&mTeamRank, &rank, sizeof(Ranking));
|
||||
}
|
||||
else if (type == LadderType_Clan)
|
||||
{
|
||||
memcpy(&mClanRank, &rank, sizeof(Ranking));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::LoadSettings
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Load cached profile settings.
|
||||
*
|
||||
* INPUTS
|
||||
* NONE
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::LoadSettings(void)
|
||||
{
|
||||
// Get this logins locale
|
||||
mLocale = WOL::LOC_UNKNOWN;
|
||||
|
||||
RefPtr<LoginInfo> login = LoginInfo::Find(GetName());
|
||||
|
||||
if (login.IsValid())
|
||||
{
|
||||
mLocale = login->GetLocale();
|
||||
}
|
||||
|
||||
// Get login preferences
|
||||
StringClass regKey(255, true);
|
||||
regKey.Format("%s\\%S", APPLICATION_SUB_KEY_NAME_LOGINS, GetName());
|
||||
|
||||
RegistryClass registry(regKey, false);
|
||||
|
||||
if (registry.Is_Valid())
|
||||
{
|
||||
registry.Get_String(REG_VALUE_SERVER, mServer, "");
|
||||
mSidePref = registry.Get_Int(REG_VALUE_SIDEPREF, -1);
|
||||
mGamesPlayed = registry.Get_Int(REG_VALUE_GAMESPLAYED, 0);
|
||||
}
|
||||
|
||||
LoadRank(REG_VALUE_TEAMRANK, mTeamRank);
|
||||
LoadRank(REG_VALUE_CLANRANK, mClanRank);
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::SaveSettings
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Save current profile settings.
|
||||
*
|
||||
* INPUTS
|
||||
* NONE
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::SaveSettings(void)
|
||||
{
|
||||
bool isStored = true;
|
||||
RefPtr<LoginInfo> login = LoginInfo::Find(GetName());
|
||||
|
||||
if (login.IsValid())
|
||||
{
|
||||
isStored = login->IsStored();
|
||||
|
||||
// Save locale
|
||||
login->SetLocale((WOL::Locale)mLocale);
|
||||
}
|
||||
|
||||
// If we are allowed to
|
||||
if (_mSaveAllowed && isStored)
|
||||
{
|
||||
// Save login preferences
|
||||
StringClass regKey(255, true);
|
||||
regKey.Format("%s\\%S", APPLICATION_SUB_KEY_NAME_LOGINS, GetName());
|
||||
|
||||
RegistryClass registry(regKey);
|
||||
|
||||
if (registry.Is_Valid())
|
||||
{
|
||||
registry.Set_String(REG_VALUE_SERVER, mServer);
|
||||
registry.Set_Int(REG_VALUE_SIDEPREF, mSidePref);
|
||||
registry.Set_Int(REG_VALUE_GAMESPLAYED, mGamesPlayed);
|
||||
}
|
||||
|
||||
SaveRank(REG_VALUE_TEAMRANK, mTeamRank);
|
||||
SaveRank(REG_VALUE_CLANRANK, mClanRank);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::LoadRank
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Load cached ranking data.
|
||||
*
|
||||
* INPUTS
|
||||
* Key - Registry key to load ranking from.
|
||||
* Rank - Ranking data to initialize.
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::LoadRank(const char* valueName, LoginProfile::Ranking& rank)
|
||||
{
|
||||
WWASSERT(valueName);
|
||||
|
||||
StringClass regKey(255, true);
|
||||
regKey.Format("%s\\%S", APPLICATION_SUB_KEY_NAME_LOGINS, GetName());
|
||||
|
||||
RegistryClass registry(regKey, false);
|
||||
|
||||
if (registry.Is_Valid())
|
||||
{
|
||||
char rankData[255];
|
||||
registry.Get_String(valueName, rankData, sizeof(rankData), "");
|
||||
|
||||
sscanf(rankData, "%d,%d,%d,%d,%d,%d", &rank.Wins, &rank.Losses,
|
||||
&rank.Deaths, &rank.Kills, &rank.Points, &rank.Rank);
|
||||
}
|
||||
else
|
||||
{
|
||||
rank.Wins = (unsigned)-1;
|
||||
rank.Losses = (unsigned)-1;
|
||||
rank.Deaths = (unsigned)-1;
|
||||
rank.Kills = (unsigned)-1;
|
||||
rank.Points = (unsigned)-1;
|
||||
rank.Rank = (unsigned)-1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* LoginProfile::SaveRank
|
||||
*
|
||||
* DESCRIPTION
|
||||
* Save current ranking data.
|
||||
*
|
||||
* INPUTS
|
||||
* Key - Registry key to save ranking data to.
|
||||
* Rank - Ranking data to save.
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void LoginProfile::SaveRank(const char* valueName, const LoginProfile::Ranking& rank)
|
||||
{
|
||||
WWASSERT(valueName);
|
||||
|
||||
StringClass regKey(255, true);
|
||||
regKey.Format("%s\\%S", APPLICATION_SUB_KEY_NAME_LOGINS, GetName());
|
||||
|
||||
RegistryClass registry(regKey);
|
||||
|
||||
if (registry.Is_Valid())
|
||||
{
|
||||
char rankData[255];
|
||||
sprintf(rankData, "%d,%d,%d,%d,%d,%d", rank.Wins, rank.Losses, rank.Deaths,
|
||||
rank.Kills, rank.Points, rank.Rank);
|
||||
|
||||
registry.Set_String(valueName, rankData);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* ShowProfileRanking
|
||||
*
|
||||
* DESCRIPTION
|
||||
*
|
||||
* INPUTS
|
||||
* Dialog - Dialog to display ranking on. (Must have neccessary controls)
|
||||
* Profile - Profile to display
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void ShowProfileRanking(DialogBaseClass* dialog, const LoginProfile* profile)
|
||||
{
|
||||
dialog->Set_Dlg_Item_Text(IDC_PROFILENAME, L"");
|
||||
|
||||
ListCtrlClass* list = (ListCtrlClass*)dialog->Get_Dlg_Item(IDC_PROFILERANK);
|
||||
|
||||
if (list)
|
||||
{
|
||||
list->Allow_Selection(false);
|
||||
list->Delete_All_Entries();
|
||||
|
||||
if (list->Get_Column_Count() != COL_MAXCOUNT)
|
||||
{
|
||||
list->Delete_All_Columns();
|
||||
|
||||
// Configure the columns
|
||||
Vector3 color(1, 1, 1);
|
||||
|
||||
list->Add_Column(TRANSLATE(IDS_MENU_RANKING), 0.2F, color);
|
||||
list->Add_Column(TRANSLATE(IDS_MENU_WINS_LOSSES), 0.2F, color);
|
||||
list->Add_Column(TRANSLATE(IDS_BUDDY_COL_DEATHS_KILLS), 0.2F, color);
|
||||
list->Add_Column(TRANSLATE(IDS_BUDDY_COL_POINTS), 0.2F, color);
|
||||
list->Add_Column(TRANSLATE(IDS_BUDDY_COL_RANK), 0.2F, color);
|
||||
}
|
||||
|
||||
//(gth) Renegade day 120 Patch: re-translate these strings each time!
|
||||
struct {const wchar_t* name; WWOnline::LadderType type;} _ladders[] =
|
||||
{
|
||||
{TRANSLATE(IDS_MENU_INDIVIDUAL), WWOnline::LadderType_Team},
|
||||
{TRANSLATE(IDS_MENU_CLAN), WWOnline::LadderType_Clan}
|
||||
};
|
||||
|
||||
// Initialize with unknown data
|
||||
for (int index = 0; index < 2; ++index)
|
||||
{
|
||||
int item = list->Insert_Entry(index, _ladders[index].name);
|
||||
|
||||
if (item != -1)
|
||||
{
|
||||
list->Set_Entry_Data(item, COL_LADDERNAME, _ladders[index].type);
|
||||
list->Set_Entry_Text(item, COL_WINS, L"- / -");
|
||||
list->Set_Entry_Text(item, COL_DEATHS, L"- / -");
|
||||
list->Set_Entry_Text(item, COL_POINTS, L"-");
|
||||
list->Set_Entry_Text(item, COL_RANK, L"-");
|
||||
}
|
||||
}
|
||||
|
||||
// Show the profile's ranking
|
||||
if (profile)
|
||||
{
|
||||
WideStringClass profileName(128, true);
|
||||
profileName.Format(TRANSLATE(IDS_MENU_RANKING_PROFILE), profile->GetName());
|
||||
dialog->Set_Dlg_Item_Text(IDC_PROFILENAME, profileName);
|
||||
|
||||
ShowRanking(list, WWOnline::LadderType_Team, profile->GetRanking(WWOnline::LadderType_Team));
|
||||
ShowRanking(list, WWOnline::LadderType_Clan, profile->GetRanking(WWOnline::LadderType_Clan));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
* NAME
|
||||
* ShowRanking
|
||||
*
|
||||
* DESCRIPTION
|
||||
*
|
||||
* INPUTS
|
||||
* List - List control to show ranking in
|
||||
* Type - Type of ladder
|
||||
* Rank - Ladder ranking data
|
||||
*
|
||||
* RESULT
|
||||
* NONE
|
||||
*
|
||||
******************************************************************************/
|
||||
|
||||
void ShowRanking(ListCtrlClass* list, WWOnline::LadderType type, const LoginProfile::Ranking* rank)
|
||||
{
|
||||
WWASSERT(list != NULL);
|
||||
WWASSERT(rank != NULL);
|
||||
|
||||
int count = list->Get_Entry_Count();
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
if ((WWOnline::LadderType)list->Get_Entry_Data(index, COL_LADDERNAME) == type)
|
||||
{
|
||||
WideStringClass text(64, true);
|
||||
|
||||
if (rank->Wins != (unsigned)-1)
|
||||
{
|
||||
text.Format(L"%u / %u", rank->Wins, rank->Losses);
|
||||
list->Set_Entry_Text(index, COL_WINS, text);
|
||||
}
|
||||
else
|
||||
{
|
||||
list->Set_Entry_Text(index, COL_WINS, L"- / -");
|
||||
}
|
||||
|
||||
if ((rank->Deaths != (unsigned)-1) && (rank->Kills != (unsigned)-1))
|
||||
{
|
||||
text.Format(L"%u / %u", rank->Deaths, rank->Kills);
|
||||
list->Set_Entry_Text(index, COL_DEATHS, text);
|
||||
}
|
||||
else
|
||||
{
|
||||
list->Set_Entry_Text(index, COL_DEATHS, L"- / -");
|
||||
}
|
||||
|
||||
if (rank->Points != (unsigned)-1)
|
||||
{
|
||||
text.Format(L"%u", rank->Points);
|
||||
list->Set_Entry_Text(index, COL_POINTS, text);
|
||||
}
|
||||
else
|
||||
{
|
||||
list->Set_Entry_Text(index, COL_POINTS, L"-");
|
||||
}
|
||||
|
||||
if (rank->Rank != (unsigned)-1)
|
||||
{
|
||||
text.Format(L"%u", rank->Rank);
|
||||
list->Set_Entry_Text(index, COL_RANK, text);
|
||||
}
|
||||
else
|
||||
{
|
||||
list->Set_Entry_Text(index, COL_RANK, L"-");
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user