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Initial commit of Command & Conquer Renegade source code.
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289
Code/Commando/movie.cpp
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289
Code/Commando/movie.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : Commando *
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* *
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* $Archive:: /Commando/Code/Commando/movie.cpp $*
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* *
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* $Author:: Tom_s $*
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* *
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* $Modtime:: 2/25/02 11:46a $*
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* *
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* $Revision:: 31 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include "movie.h"
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#include "binkmovie.h"
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#include "campaign.h"
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#include "input.h"
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#include "_globals.h"
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#include "registry.h"
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#include "renegadedialogmgr.h"
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#include "wwmemlog.h"
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#include "gameinitmgr.h"
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#include "wwaudio.h"
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#include "specialbuilds.h"
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#include "stylemgr.h"
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#include "render2dsentence.h"
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enum {
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STARTUP_MOVIE_OFF,
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STARTUP_MOVIE_EA,
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STARTUP_MOVIE_INTRO,
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};
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int MovieStartupMode = STARTUP_MOVIE_OFF;
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bool IntroMovieSkipAllowed = false;
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bool SkipAllIntroMovies = false;
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void MovieGameModeClass::Init()
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{
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WWMEMLOG(MEM_BINK);
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BINKMovie::Init();
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IsPending = false;
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IsPlaying = false;
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RegistryClass registry( APPLICATION_SUB_KEY_NAME_OPTIONS );
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if ( registry.Is_Valid() ) {
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IntroMovieSkipAllowed = registry.Get_Bool( "IntroMovieSkipAllowed", false );
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SkipAllIntroMovies = registry.Get_Bool( "SkipAllIntroMovies", false );
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registry.Set_Bool( "SkipAllIntroMovies", SkipAllIntroMovies );
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}
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}
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void MovieGameModeClass::Shutdown()
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{
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BINKMovie::Shutdown();
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IsPending = false;
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IsPlaying = false;
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}
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/*
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** called each time through the main loop
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*/
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void MovieGameModeClass::Think()
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{
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WWMEMLOG(MEM_BINK);
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if ( Is_Active() ) {
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BINKMovie::Update();
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if ( IsPending == false && BINKMovie::Is_Complete() ) {
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Movie_Done();
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return;
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}
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if (( MovieStartupMode == STARTUP_MOVIE_INTRO ) &&
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( IntroMovieSkipAllowed == false )) {
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return;
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}
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bool leave = Input::Get_State(INPUT_FUNCTION_MENU_TOGGLE);
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static bool was_leave = true;
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if ( leave && !was_leave ) {
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was_leave = leave; // Weird. Double looping calls
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Movie_Done();
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}
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was_leave = leave;
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}
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}
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void MovieGameModeClass::Render()
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{
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WWMEMLOG(MEM_BINK);
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if ( Is_Active() ) {
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if (IsPlaying) {
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if (BINKMovie::Is_Complete () == false) {
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BINKMovie::Render ();
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} else {
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WWAudioClass::Get_Instance ()->Temp_Disable_Audio (false);
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BINKMovie::Stop ();
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IsPlaying = false;
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}
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}
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}
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}
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void MovieGameModeClass::Start_Movie( const char * filename )
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{
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WWMEMLOG(MEM_BINK);
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//
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// Check to see if we should enforce the CD or not...
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//
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bool force_cd = true;
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#ifdef WWDEBUG
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RegistryClass registry( APPLICATION_SUB_KEY_NAME_DEBUG );
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if ( registry.Is_Valid() ) {
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force_cd = (registry.Get_Int( "DisableCDCheck", 0 ) == 0);
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}
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#endif //WWDEBUG
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#if defined(BETACLIENT) || defined(FREEDEDICATEDSERVER) || defined(MULTIPLAYERDEMO)
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force_cd = false;
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#endif //BETACLIENT
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//
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// Play the movie (if it exists locally)
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//
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if ( ::GetFileAttributes ( filename ) != 0xFFFFFFFF ) {
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Play_Movie ( filename );
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} else {
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//
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// Strip any path information off the filename
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//
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StringClass filename_only( filename, true );
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const char *delimiter = ::strrchr( filename, '\\' );
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if ( delimiter != NULL ) {
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filename_only = delimiter + 1;
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}
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//
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// Try to find the CD...
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//
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StringClass cd_path;
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if ( CDVerifier.Get_CD_Path( cd_path ) ) {
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//
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// Build a full-path to the movie on the CD
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//
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StringClass full_path = cd_path;
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if ( cd_path[cd_path.Get_Length () - 1] != '\\' ) {
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full_path += "\\";
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}
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full_path += filename_only;
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Play_Movie( full_path );
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} else if ( force_cd ) {
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PendingMovieFilename = filename_only;
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IsPending = true;
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CDVerifier.Display_UI( this );
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}
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}
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}
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void MovieGameModeClass::Play_Movie( const char * filename )
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{
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WWAudioClass::Get_Instance ()->Temp_Disable_Audio (true);
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FontCharsClass* font = StyleMgrClass::Get_Font(StyleMgrClass::FONT_INGAME_SUBTITLE_TXT);
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BINKMovie::Play( filename, "data\\subtitle.ini", font );
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if (font) {
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font->Release_Ref();
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}
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IsPlaying = true;
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return ;
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}
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void MovieGameModeClass::HandleNotification (CDVerifyEvent &event)
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{
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if ( event.Event() == CDVerifyEvent::VERIFIED ) {
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//
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// Get the path to the CD...
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//
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StringClass cd_path;
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if ( CDVerifier.Get_CD_Path( cd_path ) ) {
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//
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// Build a full-path to the movie on the CD
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//
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StringClass full_path = cd_path;
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if ( cd_path[cd_path.Get_Length () - 1] != '\\' ) {
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full_path += "\\";
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}
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full_path += PendingMovieFilename;
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Play_Movie( full_path );
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}
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} else if ( event.Event() == CDVerifyEvent::NOT_VERIFIED ) {
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if ( MovieStartupMode == STARTUP_MOVIE_EA || MovieStartupMode == STARTUP_MOVIE_INTRO) {
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MovieStartupMode = STARTUP_MOVIE_OFF;
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// Goto main menu
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RenegadeDialogMgrClass::Goto_Location (RenegadeDialogMgrClass::LOC_MAIN_MENU);
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Deactivate();
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} else {
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Movie_Done();
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}
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}
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PendingMovieFilename = "";
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IsPending = false;
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return ;
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}
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void MovieGameModeClass::Startup_Movies( void )
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{
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if ( SkipAllIntroMovies ) {
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MovieStartupMode = STARTUP_MOVIE_INTRO;
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MovieGameModeClass::Movie_Done();
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} else {
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MovieStartupMode = STARTUP_MOVIE_EA;
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Start_Movie( "DATA\\MOVIES\\EA_WW.BIK" ); // Play WW/EA movie
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}
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}
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void MovieGameModeClass::Movie_Done( void )
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{
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if (IsPlaying) {
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WWAudioClass::Get_Instance ()->Temp_Disable_Audio (false);
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BINKMovie::Stop ();
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IsPlaying = false;
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}
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if ( MovieStartupMode == STARTUP_MOVIE_EA ) {
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MovieStartupMode = STARTUP_MOVIE_INTRO;
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Start_Movie( "DATA\\MOVIES\\R_INTRO.BIK" ); // Play Renegade intro movie
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} else if ( MovieStartupMode == STARTUP_MOVIE_INTRO ) {
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MovieStartupMode = STARTUP_MOVIE_OFF;
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// Goto main menu
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#ifdef MULTIPLAYERDEMO
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RenegadeDialogMgrClass::Goto_Location (RenegadeDialogMgrClass::LOC_SPLASH_IN);
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#else
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RenegadeDialogMgrClass::Goto_Location (RenegadeDialogMgrClass::LOC_MAIN_MENU);
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#endif //MULTIPLAYERDEMO
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IntroMovieSkipAllowed = true;
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RegistryClass registry( APPLICATION_SUB_KEY_NAME_OPTIONS );
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if ( registry.Is_Valid() ) {
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registry.Set_Bool( "IntroMovieSkipAllowed", true );
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}
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Deactivate();
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} else {
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CampaignManager::Continue();
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}
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}
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