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Initial commit of Command & Conquer Renegade source code.
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137
Code/Commando/nataddr.h
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137
Code/Commando/nataddr.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* $Archive:: /Commando/Code/Commando/nataddr.h $*
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* *
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* $Author:: Steve_t $*
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* *
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* $Modtime:: 9/17/01 4:09p $*
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* *
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* $Revision:: 2 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#pragma once
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#ifndef NATADDR_H
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#define NATADDR_H
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#include "always.h"
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#ifdef WWASSERT
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#ifndef fw_assert
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#define fw_assert WWASSERT
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#endif //fw_assert
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#else //WWASSERT
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#define fw_assert assert
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#endif //WWASSERT
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/*
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** Class to manage IP addresses for the NAT stuff only.
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*/
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class IPAddressClass
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{
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/*
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** Public Interface
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*/
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public:
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/*
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** Constructors:
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*/
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IPAddressClass(void);
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IPAddressClass(unsigned char *address, unsigned short port = 0);
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IPAddressClass(unsigned long address, unsigned short port = 0);
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/*
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** Set the address from explicit variables.
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*/
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void Set_Address(unsigned char *address, unsigned short port = 0);
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void Set_Address(unsigned long address, unsigned short port = 0);
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void Set_Port(unsigned short port) {Port = port;};
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/*
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** Get the address values explicitly.
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*/
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void Get_Address(unsigned char *address, unsigned short *port = 0);
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unsigned long Get_Address(void);
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unsigned short Get_Port(void);
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/*
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** Tells if this address is a broadcast address
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*/
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bool Is_Broadcast(void);
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/*
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** Is this address valid?
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*/
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bool Is_Valid(void) {return(IsValid);};
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/*
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** Convert address to human readable string
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*/
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char *As_String(void);
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/*
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** Compare IPs only, not ports.
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*/
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bool Is_IP_Equal(IPAddressClass &address);
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/*
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** Overloaded operators:
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*/
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bool operator = (const IPAddressClass &address);
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bool operator == (IPAddressClass &address);
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bool operator != (IPAddressClass &address);
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bool operator == (IPAddressClass address);
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bool operator != (IPAddressClass address);
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/*
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** Private Interface
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*/
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private:
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/*
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** Actual xxx.xxx.xxx.xxx IP address.
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*/
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union {
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unsigned long WholeAddress;
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unsigned char Address[4];
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};
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/*
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** Port number associated with this address.
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*/
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unsigned short Port;
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/*
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** Are the contents of the address array valid?
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*/
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bool IsValid;
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};
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#endif
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