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https://github.com/electronicarts/CnC_Renegade.git
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Initial commit of Command & Conquer Renegade source code.
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218
Code/Installer/LicenseDialog.cpp
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218
Code/Installer/LicenseDialog.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : Installer *
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* *
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* $Archive:: /Commando/Code/Installer/LicenseDialog.cp $*
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* *
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* $Author:: Ian_l $*
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* *
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* $Modtime:: 12/04/01 5:17p $*
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* *
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* $Revision:: 7 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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// Includes.
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#include "LicenseDialog.h"
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#include "CheckBoxCtrl.h"
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#include "ErrorHandler.h"
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#include "MessageBox.h"
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#include "Resource.h"
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#include "Translator.h"
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/***********************************************************************************************
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* LicenseDialogClass::On_Init_Dialog -- *
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* *
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* INPUT: *
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* *
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* OUTPUT: *
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* *
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* WARNINGS: *
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* *
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* HISTORY: *
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* 08/22/01 IML : Created. *
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*=============================================================================================*/
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void LicenseDialogClass::On_Init_Dialog (void)
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{
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Load_License ("License.txt");
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// Set initial check text to 'agree' but uncheck it so that the user must consiously check it.
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#if NDEBUG
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Check_Dlg_Button (IDC_LICENSE_CHECK, false);
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#else
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Check_Dlg_Button (IDC_LICENSE_CHECK, true);
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#endif
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Set_Dlg_Item_Text (IDC_LICENSE_CHECK, TxWideStringClass (IDS_AGREE_TO_TERMS));
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InstallMenuDialogClass::On_Init_Dialog();
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}
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/***********************************************************************************************
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* LicenseDialogClass::Load_License -- *
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* *
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* INPUT: *
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* *
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* OUTPUT: *
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* *
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* WARNINGS: *
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* *
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* HISTORY: *
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* 08/22/01 IML : Created. *
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*=============================================================================================*/
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void LicenseDialogClass::Load_License (const char *licensefilename)
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{
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HANDLE file;
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BY_HANDLE_FILE_INFORMATION fileinformation;
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// Load up the license agreement text.
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// NOTE: This agreement should be in Unicode.
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file = CreateFile (licensefilename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0L, NULL);
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// If the file exists...
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if (file != INVALID_HANDLE_VALUE) {
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if (!GetFileInformationByHandle (file, &fileinformation)) FATAL_SYSTEM_ERROR;
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// Does header exist?
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if ((fileinformation.nFileSizeHigh == 0) && (fileinformation.nFileSizeLow >= sizeof (WCHAR))) {
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int length;
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unsigned long bytesreadcount;
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WCHAR *buffer;
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length = fileinformation.nFileSizeLow / sizeof (WCHAR);
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buffer = new WCHAR [length + 1];
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if (ReadFile (file, buffer, length * sizeof (WCHAR), &bytesreadcount, NULL)) {
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unsigned s, d;
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buffer [length] = L'\0';
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// Advance past header.
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s = 1;
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// Strip 0x000D characters from the license text - they're not parsed as carriage return by the multi-line edit control.
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d = 0;
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while (true) {
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if (buffer [s] != 0x000D) {
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buffer [d] = buffer [s];
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d++;
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}
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if (buffer [s] == 0x000) break;
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s++;
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}
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Set_Dlg_Item_Text (IDC_LICENSE_EDIT, buffer);
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}
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delete [] buffer;
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}
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if (!CloseHandle (file)) FATAL_SYSTEM_ERROR;
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}
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}
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/***********************************************************************************************
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* LicenseDialogClass::On_Command -- *
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* *
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* INPUT: *
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* *
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* OUTPUT: *
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* *
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* WARNINGS: *
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* *
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* HISTORY: *
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* 08/22/01 IML : Created. *
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*=============================================================================================*/
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void LicenseDialogClass::On_Command (int ctrl_id, int message_id, DWORD param)
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{
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switch (ctrl_id)
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{
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case IDC_LICENSE_CHECK:
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{
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CheckBoxCtrlClass *check = Get_Dlg_Item (IDC_LICENSE_CHECK)->As_CheckBoxCtrlClass();
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if (check->Get_Check()) {
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check->Set_Text (TxWideStringClass (IDS_AGREE_TO_TERMS));
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} else {
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check->Set_Text (TxWideStringClass (IDS_NOT_AGREE_TO_TERMS));
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}
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break;
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}
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case IDOK:
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{
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CheckBoxCtrlClass *check = Get_Dlg_Item (IDC_LICENSE_CHECK)->As_CheckBoxCtrlClass();
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if (!check->Get_Check()) {
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MessageBoxClass::Do_Dialog (TxWideStringClass (IDS_WARNING), TxWideStringClass (IDS_MUST_ACCEPT), MessageBoxClass::MESSAGE_BOX_TYPE_OK);
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return;
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} else {
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break;
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}
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}
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default:
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break;
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}
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InstallMenuDialogClass::On_Command (ctrl_id, message_id, param);
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}
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/***********************************************************************************************
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* NDADialogClass::On_Init_Dialog -- *
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* *
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* INPUT: *
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* *
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* OUTPUT: *
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* *
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* WARNINGS: *
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* *
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* HISTORY: *
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* 08/22/01 IML : Created. *
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*=============================================================================================*/
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void NDADialogClass::On_Init_Dialog (void)
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{
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Load_License ("NDA.txt");
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Set_Dlg_Item_Text (IDC_LICENSE_HEADING, RxWideStringClass (IDS_NON_DISCLOSURE_AGREEMENT));
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Set_Dlg_Item_Text (IDC_LICENSE_QUERY, RxWideStringClass (IDS_AGREE_TO_NDA));
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// Set initial check text to 'agree' but uncheck it so that the user must consiously check it.
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#if NDEBUG
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Check_Dlg_Button (IDC_LICENSE_CHECK, false);
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#else
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Check_Dlg_Button (IDC_LICENSE_CHECK, true);
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#endif
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Set_Dlg_Item_Text (IDC_LICENSE_CHECK, TxWideStringClass (IDS_AGREE_TO_TERMS));
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InstallMenuDialogClass::On_Init_Dialog();
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}
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