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Initial commit of Command & Conquer Renegade source code.
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137
Code/Installer/RAMFileFactory.cpp
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137
Code/Installer/RAMFileFactory.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : Installer *
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* *
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* $Archive:: /Commando/Code/Installer/RAMFileFactory.cpp $*
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* *
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* $Author:: Ian_l $*
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* *
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* $Modtime:: 10/31/01 2:57p $*
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* *
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* $Revision:: 2 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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// Includes.
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#include "RAMFileFactory.h"
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#include "BuffFile.h"
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#include "RamFile.h"
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/***********************************************************************************************
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* RAMFileFactoryClass::RAMFileFactoryClass -- *
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* *
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* INPUT: *
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* *
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* OUTPUT: *
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* *
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* WARNINGS: *
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* *
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* HISTORY: *
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* 08/22/01 IML : Created. *
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*=============================================================================================*/
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RAMFileFactoryClass::RAMFileFactoryClass()
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: FileFactoryClass(),
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FileBuffer (NULL)
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{
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}
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/***********************************************************************************************
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* RAMFileFactoryClass::RAMFileFactoryClass -- *
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* *
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* INPUT: *
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* *
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* OUTPUT: *
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* *
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* WARNINGS: *
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* *
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* HISTORY: *
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* 08/22/01 IML : Created. *
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*=============================================================================================*/
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RAMFileFactoryClass::~RAMFileFactoryClass()
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{
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if (FileBuffer != NULL) delete [] FileBuffer;
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}
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/***********************************************************************************************
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* RAMFileFactoryClass::Get_File -- *
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* *
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* INPUT: *
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* *
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* OUTPUT: *
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* *
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* WARNINGS: *
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* *
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* HISTORY: *
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* 08/22/01 IML : Created. *
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*=============================================================================================*/
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FileClass *RAMFileFactoryClass::Get_File (const char *filename)
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{
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RAMFileClass *ramfile;
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// If file buffer has not been read then do it now.
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if ((FileBuffer == NULL) || (stricmp (filename, FileName) != 0)) {
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BufferedFileClass *bufferfile;
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if (FileBuffer != NULL) delete [] FileBuffer;
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bufferfile = new BufferedFileClass (filename);
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if ((bufferfile != NULL) && bufferfile->Is_Available()) {
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FileBuffer = new unsigned char [bufferfile->Size()];
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bufferfile->Open();
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bufferfile->Read (FileBuffer, bufferfile->Size());
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}
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FileBufferSize = bufferfile->Size();
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FileName = filename;
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// Clean-up.
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delete bufferfile;
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}
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ramfile = new RAMFileClass (FileBuffer, FileBufferSize);
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return (ramfile);
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}
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/***********************************************************************************************
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* RAMFileFactoryClass::Return_File -- *
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* *
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* INPUT: *
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* *
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* OUTPUT: *
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* *
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* WARNINGS: *
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* *
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* HISTORY: *
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* 08/22/01 IML : Created. *
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*=============================================================================================*/
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void RAMFileFactoryClass::Return_File (FileClass *file)
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{
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delete file;
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}
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