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https://github.com/electronicarts/CnC_Renegade.git
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Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
142
Code/Installer/WhatToInstallDialog.cpp
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142
Code/Installer/WhatToInstallDialog.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : Installer *
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* *
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* $Archive:: /Commando/Code/Installer/WhatToInstallDialog. $*
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* *
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* $Author:: Ian_l $*
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* *
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* $Modtime:: 10/25/01 3:38p $*
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* *
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* $Revision:: 5 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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// Includes.
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#include "WhatToInstallDialog.h"
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#include "CheckBoxCtrl.h"
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#include "Resource.h"
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#include "Installer.h"
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#include "Translator.h"
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/***********************************************************************************************
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* WhatToInstallDialogClass::On_Init_Dialog -- *
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* *
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* INPUT: *
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* *
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* OUTPUT: *
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* *
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* WARNINGS: *
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* *
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* HISTORY: *
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* 08/22/01 IML : Created. *
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*=============================================================================================*/
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void WhatToInstallDialogClass::On_Init_Dialog (void)
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{
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CheckBoxCtrlClass *check;
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bool useigrsettings;
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Set_Dlg_Item_Text (IDC_WHAT_TO_INSTALL_CHECK1, TxWideStringClass (IDS_INSTALL_GAME));
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Set_Dlg_Item_Text (IDC_WHAT_TO_INSTALL_CHECK2, TxWideStringClass (IDS_INSTALL_WOL));
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Set_Dlg_Item_Text (IDC_WHAT_TO_INSTALL_CHECK3, TxWideStringClass (IDS_PLACE_SHORTCUT));
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Set_Dlg_Item_Text (IDC_WHAT_TO_INSTALL_CHECK4, TxWideStringClass (IDS_USE_GAME_ROOM_SETTINGS));
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Check_Dlg_Button (IDC_WHAT_TO_INSTALL_CHECK1, true);
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Check_Dlg_Button (IDC_WHAT_TO_INSTALL_CHECK2, _Installer.Is_Target_WOL_Older_Than_Source());
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Check_Dlg_Button (IDC_WHAT_TO_INSTALL_CHECK3, true);
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check = Get_Dlg_Item (IDC_WHAT_TO_INSTALL_CHECK4)->As_CheckBoxCtrlClass();
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if (_Installer.Can_Use_IGR_Settings()) {
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// If there is already a setting in the registry then use it - otherwise set it by default.
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if (_RegistryManager.Use_IGR_Settings (useigrsettings)) {
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check->Set_Check (useigrsettings);
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} else {
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check->Set_Check (true);
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}
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} else {
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// Don't even show this option to the user, and disable it unconditionally.
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check->Show (false);
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check->Set_Check (false);
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}
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check->Enable (Is_Dlg_Button_Checked (IDC_WHAT_TO_INSTALL_CHECK2));
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InstallMenuDialogClass::On_Init_Dialog();
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}
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/***********************************************************************************************
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* WhatToInstallDialogClass::On_Command -- *
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* *
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* INPUT: *
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* *
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* OUTPUT: *
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* *
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* WARNINGS: *
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* *
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* HISTORY: *
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* 08/22/01 IML : Created. *
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*=============================================================================================*/
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void WhatToInstallDialogClass::On_Command (int ctrl_id, int message_id, DWORD param)
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{
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switch (ctrl_id) {
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case IDOK:
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{
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// If neither of the first two options have been selected then ask the user if he wishes to cancel.
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if (!(Is_Dlg_Button_Checked (IDC_WHAT_TO_INSTALL_CHECK1) || Is_Dlg_Button_Checked (IDC_WHAT_TO_INSTALL_CHECK2))) {
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InstallMenuDialogClass::On_Command (IDCANCEL, 0, 0);
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return;
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}
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break;
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}
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case IDC_WHAT_TO_INSTALL_CHECK1:
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// Disable option 3 (create game icon) if option 1 (install game) is not checked.
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Enable_Dlg_Item (IDC_WHAT_TO_INSTALL_CHECK3, Is_Dlg_Button_Checked (IDC_WHAT_TO_INSTALL_CHECK1));
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break;
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case IDC_WHAT_TO_INSTALL_CHECK2:
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// Disable option 4 (use game room settings) if the user is not installing WOL.
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Enable_Dlg_Item (IDC_WHAT_TO_INSTALL_CHECK4, Is_Dlg_Button_Checked (IDC_WHAT_TO_INSTALL_CHECK2));
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// If the user wishes to install WOL but the source version is not newer than the current version
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// then issue a warning.
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if (Is_Dlg_Button_Checked (IDC_WHAT_TO_INSTALL_CHECK2) && (!_Installer.Is_Target_WOL_Older_Than_Source())) {
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MessageBoxClass::Do_Dialog (TxWideStringClass (IDS_WARNING), TxWideStringClass (IDS_SOURCE_WOL_OLDER), MessageBoxClass::MESSAGE_BOX_TYPE_OK, this);
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return;
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}
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default:
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break;
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}
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InstallMenuDialogClass::On_Command (ctrl_id, message_id, param);
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}
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