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Initial commit of Command & Conquer Renegade source code.
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Code/Launcher/configfile.h
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55
Code/Launcher/configfile.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/****************************************************************************\
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* C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *
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******************************************************************************
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Project Name: Carpenter (The RedAlert ladder creator)
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File Name : configfile.h
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Author : Neal Kettler
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Start Date : June 9, 1997
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Last Update : June 17, 1997
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\***************************************************************************/
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#ifndef CONFIGFILE_HEADER
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#define CONFIGFILE_HEADER
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#include "dictionary.h"
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#include "wstring.h"
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class ConfigFile
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{
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public:
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ConfigFile();
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~ConfigFile();
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bit8 readFile(IN FILE *config);
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bit8 getString(IN Wstring &key,OUT Wstring &value);
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bit8 getString(IN char *key,OUT Wstring &value);
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bit8 getInt(IN Wstring &key,OUT sint32 &value);
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bit8 getInt(IN char *key,OUT sint32 &value);
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bit8 getInt(IN Wstring &key,OUT sint16 &value);
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bit8 getInt(IN char *key,OUT sint16 &value);
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private:
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Dictionary<Wstring,Wstring> dictionary; // stores the mappings from keys
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// to value strings
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};
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#endif
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