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Initial commit of Command & Conquer Renegade source code.
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Code/Tests/PhysTest/PhysTestSaveSystem.h
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90
Code/Tests/PhysTest/PhysTestSaveSystem.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : PhysTest *
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* *
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* $Archive:: /Commando/Code/Tests/PhysTest/PhysTestSaveSystem.h $*
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* *
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* Author:: Greg Hjelstrom *
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* *
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* $Modtime:: 11/02/00 6:14p $*
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* *
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* $Revision:: 3 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#if defined(_MSC_VER)
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#pragma once
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#endif
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#ifndef PHYSTESTSAVESYSTEM_H
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#define PHYSTESTSAVESYSTEM_H
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#include "always.h"
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#include "saveloadsubsystem.h"
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#include "saveloadids.h"
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/******************************************************************************************
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**
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** PhysTestSaveSystem
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** Saves all data for the PhysTest app
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**
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******************************************************************************************/
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class PhysTestSaveSystemClass : public SaveLoadSubSystemClass
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{
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public:
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virtual uint32 Chunk_ID (void) const;
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protected:
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virtual bool Save (ChunkSaveClass &csave);
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virtual bool Load (ChunkLoadClass &cload);
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/*
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** internal chunk id's
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*/
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enum
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{
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CHUNKID_MAINFRAME = 0x00667001,
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};
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};
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/*
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** _PhysTestSaveSystem - global instance of the sub-system for PhysTest
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*/
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extern PhysTestSaveSystemClass _PhysTestSaveSystem;
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/******************************************************************************************
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**
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** Chunk ID's used by PhysTest objects
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**
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******************************************************************************************/
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enum
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{
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PHYSTEST_CHUNKID_SUBSYSTEM = CHUNKID_PHYSTEST_BEGIN,
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};
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#endif
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