Initial commit of Command & Conquer Renegade source code.

This commit is contained in:
LFeenanEA
2025-02-27 16:39:46 +00:00
parent 74ab8fa5e0
commit 58ed459113
4918 changed files with 1366710 additions and 0 deletions

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "stdafx.h"
#include "CurvePoints.h"
float _ControlPoints[CONTROL_POINT_COUNT][4] =
{
{ 0.0f,0.0f,0.0f,0.0f },
{ 2.0f,1.0f,0.0f,1.0f },
{ 4.0f,3.0f,0.0f,2.0f },
{ 5.0f,5.0f,0.0f,3.0f },
{ 7.0f,2.0f,0.0f,4.0f },
};
float _TCBParams[CONTROL_POINT_COUNT][3] =
{
{ 0.0f,1.0f,0.0f },
{ 0.0f,1.0f,0.0f },
{ 0.0f,1.0f,0.0f },
{ 0.0f,1.0f,0.0f },
{ 0.0f,1.0f,0.0f },
};