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Initial commit of Command & Conquer Renegade source code.
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Code/Tests/SplineTest/SplineTestView.h
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93
Code/Tests/SplineTest/SplineTestView.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// SplineTestView.h : interface of the CSplineTestView class
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//
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/////////////////////////////////////////////////////////////////////////////
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#if !defined(AFX_SPLINETESTVIEW_H__2AE09FDD_FBEF_11D2_9BD9_00A0C9988171__INCLUDED_)
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#define AFX_SPLINETESTVIEW_H__2AE09FDD_FBEF_11D2_9BD9_00A0C9988171__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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class Vector3;
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class CSplineTestView : public CView
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{
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protected: // create from serialization only
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CSplineTestView();
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DECLARE_DYNCREATE(CSplineTestView)
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// Attributes
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public:
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CSplineTestDoc* GetDocument();
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CSplineTestView)
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public:
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virtual void OnDraw(CDC* pDC); // overridden to draw this view
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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protected:
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CSplineTestView();
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void Map_Point(const Vector3 & point,int * set_x,int * set_y);
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void Un_Map_Point(int x,int y,Vector3 * set_point);
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Vector3 Clamp_Point(const Vector3 & input);
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void Enable_Draw_Tangents(bool onoff);
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bool Is_Draw_Tangents_Enabled(void);
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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protected:
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bool DrawTangents;
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// Generated message map functions
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protected:
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//{{AFX_MSG(CSplineTestView)
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
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afx_msg void OnMouseMove(UINT nFlags, CPoint point);
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afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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#ifndef _DEBUG // debug version in SplineTestView.cpp
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inline CSplineTestDoc* CSplineTestView::GetDocument()
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{ return (CSplineTestDoc*)m_pDocument; }
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_SPLINETESTVIEW_H__2AE09FDD_FBEF_11D2_9BD9_00A0C9988171__INCLUDED_)
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