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Initial commit of Command & Conquer Renegade source code.
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Code/Tests/mathtest/odetest.h
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99
Code/Tests/mathtest/odetest.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : WWMath Test Program *
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* *
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* $Archive:: /Commando/Code/Tests/mathtest/odetest.h $*
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* *
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* $Author:: Greg_h $*
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* *
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* $Modtime:: 6/29/99 11:29a $*
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* *
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* $Revision:: 6 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef ODETEST_H
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#define ODETEST_H
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#ifndef ALWAYS_H
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#include "always.h"
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#endif
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#ifndef VECTOR3_H
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#include "vector3.h"
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#endif
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#ifndef ODE_H
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#include "ode.h"
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#endif
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class ODETestClass : public ODESystemClass
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{
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public:
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ODETestClass(void) : Point(1.0,0.0,0.0), AngVel(0.5) { }
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Vector3 Point;
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double AngVel;
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virtual void Get_State(StateVectorClass & set_state)
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{
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set_state.Add(Point.X);
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set_state.Add(Point.Y);
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set_state.Add(Point.Z);
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}
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virtual int Set_State(const StateVectorClass & new_state,int start_index)
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{
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Point.X = new_state[start_index++];
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Point.Y = new_state[start_index++];
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Point.Z = new_state[start_index++];
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return start_index;
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}
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virtual int Compute_Derivatives(float t,StateVectorClass * test_state,StateVectorClass * set_derivs,int index)
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{
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if (test_state != NULL) {
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Set_State(*test_state,index);
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}
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Vector3 Vel;
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Vector3::Cross_Product(Vector3(0,0,AngVel) , Point , &Vel);
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(*set_derivs)[index++] = Vel[0];
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(*set_derivs)[index++] = Vel[1];
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(*set_derivs)[index++] = Vel[2];
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return index;
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}
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};
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#endif /*ODETEST_H*/
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