mirror of
https://github.com/electronicarts/CnC_Renegade.git
synced 2025-12-16 23:51:41 -05:00
Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
29
Code/Tests/skeleton_gth/skeleton_gth.h
Normal file
29
Code/Tests/skeleton_gth/skeleton_gth.h
Normal file
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
** Command & Conquer Renegade(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(AFX_SKELETON_H__E48DBEDA_2947_4E55_9064_895B85FBE5B2__INCLUDED_)
|
||||
#define AFX_SKELETON_H__E48DBEDA_2947_4E55_9064_895B85FBE5B2__INCLUDED_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif // _MSC_VER > 1000
|
||||
|
||||
#include "resource.h"
|
||||
|
||||
|
||||
#endif // !defined(AFX_SKELETON_H__E48DBEDA_2947_4E55_9064_895B85FBE5B2__INCLUDED_)
|
||||
Reference in New Issue
Block a user