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https://github.com/electronicarts/CnC_Renegade.git
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Initial commit of Command & Conquer Renegade source code.
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73
Code/Tools/AMC_IMP/wdeview.h
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73
Code/Tools/AMC_IMP/wdeview.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(AFX_WDVIEW_H__41C157F8_5631_11D1_8CDB_006097C6A583__INCLUDED_)
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#define AFX_WDVIEW_H__41C157F8_5631_11D1_8CDB_006097C6A583__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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// WDView.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CWDumpEditView view
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class CWDumpEditView : public CEditView
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{
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protected:
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CWDumpEditView(); // protected constructor used by dynamic creation
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DECLARE_DYNCREATE(CWDumpEditView)
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CWDumpEditView)
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protected:
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virtual void OnDraw(CDC* pDC); // overridden to draw this view
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virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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virtual ~CWDumpEditView();
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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// Generated message map functions
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protected:
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char * Build_Hex_Text(unsigned char *Source, int Length);
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//{{AFX_MSG(CWDumpEditView)
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// NOTE - the ClassWizard will add and remove member functions here.
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_WDVIEW_H__41C157F8_5631_11D1_8CDB_006097C6A583__INCLUDED_)
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