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Initial commit of Command & Conquer Renegade source code.
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116
Code/Tools/ChunkView/MainFrm.h
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116
Code/Tools/ChunkView/MainFrm.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : ChunkView *
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* *
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* $Archive:: /Commando/Code/Tools/ChunkView/MainFrm.h $*
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* *
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* Author:: Greg Hjelstrom *
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* *
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* $Modtime:: 9/28/99 9:48a $*
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* *
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* $Revision:: 2 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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// MainFrm.h : interface of the CMainFrame class
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//
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/////////////////////////////////////////////////////////////////////////////
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#if !defined(AFX_MAINFRM_H__53C69A68_72AB_11D3_BB4D_00902742EA14__INCLUDED_)
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#define AFX_MAINFRM_H__53C69A68_72AB_11D3_BB4D_00902742EA14__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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class CChunkDataView;
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class CChunkTreeView;
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class CMainFrame : public CFrameWnd
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{
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protected: // create from serialization only
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CMainFrame();
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DECLARE_DYNCREATE(CMainFrame)
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMainFrame)
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public:
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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protected:
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virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CMainFrame();
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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CChunkDataView * Get_Data_View(void);
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CChunkTreeView * Get_Tree_View(void);
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protected: // control bar embedded members
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CStatusBar m_wndStatusBar;
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CToolBar m_wndToolBar;
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CReBar m_wndReBar;
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CSplitterWnd m_wndSplitter;
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// Generated message map functions
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protected:
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//{{AFX_MSG(CMainFrame)
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnDisplayHex();
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afx_msg void OnUpdateDisplayHex(CCmdUI* pCmdUI);
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afx_msg void OnDisplayMicrochunks();
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afx_msg void OnUpdateDisplayMicrochunks(CCmdUI* pCmdUI);
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afx_msg void OnWordmodeByte();
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afx_msg void OnUpdateWordmodeByte(CCmdUI* pCmdUI);
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afx_msg void OnWordmodeShort();
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afx_msg void OnUpdateWordmodeShort(CCmdUI* pCmdUI);
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afx_msg void OnWordmodeLong();
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afx_msg void OnUpdateWordmodeLong(CCmdUI* pCmdUI);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_MAINFRM_H__53C69A68_72AB_11D3_BB4D_00902742EA14__INCLUDED_)
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