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Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
218
Code/Tools/LevelEdit/ChooseModPackageDialog.cpp
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218
Code/Tools/LevelEdit/ChooseModPackageDialog.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// ChooseModPackageDialog.cpp : implementation file
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//
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#include "stdafx.h"
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#include "leveledit.h"
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#include "choosemodpackagedialog.h"
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#include "assetpackagemgr.h"
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#include "newassetpackagedialog.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// ChooseModPackageDialogClass
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//
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/////////////////////////////////////////////////////////////////////////////
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ChooseModPackageDialogClass::ChooseModPackageDialogClass(CWnd* pParent /*=NULL*/)
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: CDialog(ChooseModPackageDialogClass::IDD, pParent)
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{
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//{{AFX_DATA_INIT(ChooseModPackageDialogClass)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// DoDataExchange
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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ChooseModPackageDialogClass::DoDataExchange (CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(ChooseModPackageDialogClass)
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DDX_Control(pDX, IDC_MOD_LIST_CTRL, ListCtrl);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(ChooseModPackageDialogClass, CDialog)
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//{{AFX_MSG_MAP(ChooseModPackageDialogClass)
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ON_BN_CLICKED(IDC_NEW_BUTTON, OnNewButton)
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ON_NOTIFY(NM_DBLCLK, IDC_MOD_LIST_CTRL, OnDblclkModListCtrl)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnInitDialog
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//
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/////////////////////////////////////////////////////////////////////////////
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BOOL
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ChooseModPackageDialogClass::OnInitDialog (void)
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{
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CDialog::OnInitDialog ();
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//
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// Configure the columns
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//
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ListCtrl.InsertColumn (0, "");
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ListCtrl.SetExtendedStyle (ListCtrl.GetExtendedStyle () | LVS_EX_FULLROWSELECT);
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//
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// Choose an appropriate size for the column
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//
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CRect rect;
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ListCtrl.GetClientRect (&rect);
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rect.right -= ::GetSystemMetrics (SM_CXVSCROLL) + 2;
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ListCtrl.SetColumnWidth (0, rect.Width ());
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//
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// Build a list of all the packages that are currently available
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//
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STRING_LIST package_list;
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AssetPackageMgrClass::Build_Package_List (package_list);
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//
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// Add an entry to the control for each package
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//
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bool found = false;
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for (int index = 0; index < package_list.Count (); index ++) {
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int item_index = ListCtrl.InsertItem (index, package_list[index]);
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if (item_index >= 0) {
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//
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// Is this the default entry?
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//
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if (::lstrcmpi (AssetPackageMgrClass::Get_Current_Package (), package_list[index]) == 0) {
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ListCtrl.SetItemState (item_index, LVIS_SELECTED, LVIS_SELECTED);
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found = true;
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}
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}
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}
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//
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// Select the first entry by default
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//
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if (package_list.Count () > 0 && found) {
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ListCtrl.SetItemState (0, LVIS_SELECTED, LVIS_SELECTED);
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}
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return TRUE;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnOK
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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ChooseModPackageDialogClass::OnOK (void)
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{
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int curr_index = ListCtrl.GetNextItem (-1, LVNI_ALL | LVNI_SELECTED);
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if (curr_index >= 0) {
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//
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// Set the current mod package
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//
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CString package_name = ListCtrl.GetItemText (curr_index, 0);
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AssetPackageMgrClass::Set_Current_Package (package_name);
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//
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// Close the dialog
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//
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CDialog::OnOK ();
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} else {
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//
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// Warn the user
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//
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MessageBox ("You must select (or create) a Mod Package before continuing.", "Invalid Selection", MB_ICONERROR | MB_OK);
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}
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnNewButton
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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ChooseModPackageDialogClass::OnNewButton (void)
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{
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//
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// Display a dialog to the user allowing them to create a new mod package
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//
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NewAssetPackageDialogClass dialog (this);
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if (dialog.DoModal () == IDOK) {
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//
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// Create the new asset package
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//
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AssetPackageMgrClass::Create_Package (dialog.Get_Package_Name ());
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//
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// Add this package to the list
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//
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int item_index = ListCtrl.InsertItem (0xFF, dialog.Get_Package_Name ());
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if (item_index >= 0) {
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//
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// Select the new package
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//
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ListCtrl.SetItemState (item_index, LVIS_SELECTED, LVIS_SELECTED);
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}
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}
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnDblclkModListCtrl
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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ChooseModPackageDialogClass::OnDblclkModListCtrl (NMHDR *pNMHDR, LRESULT *pResult)
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{
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(*pResult) = 0;
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//
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// Simulate pressing the OK button
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//
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SendMessage (WM_COMMAND, MAKELONG (IDOK, BN_CLICKED), 0);
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return ;
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}
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