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https://github.com/electronicarts/CnC_Renegade.git
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Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
147
Code/Tools/LevelEdit/DialogToolbar.cpp
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147
Code/Tools/LevelEdit/DialogToolbar.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : LevelEdit *
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* *
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* $Archive:: /Commando/Code/Tools/LevelEdit/DialogToolbar.cpp $*
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* *
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* Author:: Patrick Smith *
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* *
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* $Modtime:: 2/17/99 2:02p $*
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* *
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* $Revision:: 1 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include "StdAfx.H"
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#include "DialogToolbar.H"
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#include "AfxPriv.H"
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BEGIN_MESSAGE_MAP(DialogToolbarClass, CToolBar)
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//{{AFX_MSG_MAP(DialogToolbarClass)
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ON_MESSAGE(WM_IDLEUPDATECMDUI, OnIdleUpdateCmdUI)
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ON_MESSAGE_VOID(WM_INITIALUPDATE, OnInitialUpdate)
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ON_NOTIFY_EX( TTN_NEEDTEXT, 0, OnNeedToolTipText)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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DialogToolbarClass::DialogToolbarClass (void)
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: CToolBar ()
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{
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//{{AFX_DATA_INIT(DialogToolbarClass)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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return ;
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}
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#ifdef _DEBUG
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void DialogToolbarClass::AssertValid() const
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{
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CToolBar::AssertValid();
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}
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void DialogToolbarClass::Dump(CDumpContext& dc) const
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{
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CToolBar::Dump(dc);
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}
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#endif //_DEBUG
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///////////////////////////////////////////////////////////////////
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//
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// Enable_Button
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//
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void
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DialogToolbarClass::Enable_Button
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(
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int id,
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bool benable
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)
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{
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// Get the button's style (we enable by using a style bit)
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int index = CommandToIndex (id);
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UINT style = GetButtonStyle (index) & (~TBBS_DISABLED);
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// If we are disabling the button, set the
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// disabled style bit.
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if (benable == false) {
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style |= TBBS_DISABLED;
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style &= ~TBBS_PRESSED;
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}
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// If the button isn't a separator, then modify its style
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if (!(style & TBBS_SEPARATOR)) {
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SetButtonStyle (index, style);
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}
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return ;
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}
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///////////////////////////////////////////////////////////////////
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//
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// OnIdleUpdateCmdUI
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//
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LRESULT
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DialogToolbarClass::OnIdleUpdateCmdUI (WPARAM, LPARAM)
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{
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return 0L;
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}
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///////////////////////////////////////////////////////////////////
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//
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// OnInitialUpdate
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//
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void
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DialogToolbarClass::OnInitialUpdate (void)
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{
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return ;
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}
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///////////////////////////////////////////////////////////////////
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//
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// OnNotify
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//
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BOOL
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DialogToolbarClass::OnNeedToolTipText
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(
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UINT id,
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NMHDR *pTTTStruct,
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LRESULT *pResult
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)
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{
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if (pTTTStruct->code == TTN_NEEDTEXTA) {
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TOOLTIPTEXTA *ptooltip_info = (TOOLTIPTEXTA*)pTTTStruct;
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::lstrcpy (ptooltip_info->szText, "test");
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}
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(*pResult) = 0L;
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return TRUE;
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}
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