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Initial commit of Command & Conquer Renegade source code.
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110
Code/Tools/LevelEdit/EditConversationDialog.h
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110
Code/Tools/LevelEdit/EditConversationDialog.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(AFX_EDITCONVERSATIONDIALOG_H__77BB0B01_5D9E_4BFF_9D25_CE964576950D__INCLUDED_)
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#define AFX_EDITCONVERSATIONDIALOG_H__77BB0B01_5D9E_4BFF_9D25_CE964576950D__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "resource.h"
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/////////////////////////////////////////////////////////////////////////////
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// Forward declarations
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/////////////////////////////////////////////////////////////////////////////
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class ConversationClass;
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class ConversationRemarkClass;
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/////////////////////////////////////////////////////////////////////////////
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//
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// EditConversationDialogClass
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//
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/////////////////////////////////////////////////////////////////////////////
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class EditConversationDialogClass : public CDialog
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{
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// Construction
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public:
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EditConversationDialogClass (CWnd *pParent = NULL);
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~EditConversationDialogClass (void);
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// Dialog Data
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//{{AFX_DATA(EditConversationDialogClass)
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enum { IDD = IDD_EDIT_CONVERSATION };
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CListCtrl m_ListCtrl;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(EditConversationDialogClass)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(EditConversationDialogClass)
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afx_msg void OnDblclkRemarkList(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg void OnKeydownRemarkList(NMHDR* pNMHDR, LRESULT* pResult);
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virtual void OnOK();
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afx_msg void OnAdd();
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virtual BOOL OnInitDialog();
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afx_msg void OnInsert();
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afx_msg void OnItemchangedRemarkList(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg void OnDeleteitemRemarkList(NMHDR* pNMHDR, LRESULT* pResult);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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public:
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/////////////////////////////////////////////////////////////////////////////
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// Public methods
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/////////////////////////////////////////////////////////////////////////////
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void Set_Conversation (ConversationClass *conversation);
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ConversationClass * Peek_Conversation (void) { return m_Conversation; }
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protected:
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/////////////////////////////////////////////////////////////////////////////
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// Protected methods
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/////////////////////////////////////////////////////////////////////////////
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ConversationRemarkClass *Get_Entry_Data (int index);
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void Add_Entry (const ConversationRemarkClass &remark, int insert_index = 0xFFFF);
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void Update_Button_States (void);
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void Update_Enable_State (int orator_index);
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void Update_Player_Type_Combos (int orator_index);
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void Update_Remarks (int orator_index);
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int Get_Orator_Type (int orator_index);
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int Find_Combobox_Entry (int orator_type);
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/////////////////////////////////////////////////////////////////////////////
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// Protected member data
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/////////////////////////////////////////////////////////////////////////////
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ConversationClass * m_Conversation;
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_EDITCONVERSATIONDIALOG_H__77BB0B01_5D9E_4BFF_9D25_CE964576950D__INCLUDED_)
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