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Initial commit of Command & Conquer Renegade source code.
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188
Code/Tools/LevelEdit/EditConversationRemarkDialog.cpp
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188
Code/Tools/LevelEdit/EditConversationRemarkDialog.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// EditConversationRemarkDialog.cpp : implementation file
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//
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#include "stdafx.h"
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#include "leveledit.h"
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#include "editconversationremarkdialog.h"
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#include "stringsmgr.h"
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#include "translatedb.h"
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#include "translateobj.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// Constants
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/////////////////////////////////////////////////////////////////////////////
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static const int ORATOR_MAX = 7;
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typedef struct _ORATOR_BUTTON_INFO
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{
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int button_id;
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int icon_id;
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} ORATOR_BUTTON_INFO;
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const ORATOR_BUTTON_INFO ORATOR_BUTTONS[ORATOR_MAX] =
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{
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{ IDC_ORATOR1_RADIO, IDI_ORATOR1 },
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{ IDC_ORATOR2_RADIO, IDI_ORATOR2 },
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{ IDC_ORATOR3_RADIO, IDI_ORATOR3 },
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{ IDC_ORATOR4_RADIO, IDI_ORATOR4 },
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{ IDC_ORATOR5_RADIO, IDI_ORATOR5 },
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{ IDC_ORATOR6_RADIO, IDI_ORATOR6 },
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{ IDC_ORATOR7_RADIO, IDI_ORATOR7 }
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};
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/////////////////////////////////////////////////////////////////////////////
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//
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// EditConversationRemarkDialogClass
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//
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/////////////////////////////////////////////////////////////////////////////
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EditConversationRemarkDialogClass::EditConversationRemarkDialogClass(CWnd* pParent /*=NULL*/)
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: m_OratorBitmask (1),
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CDialog(EditConversationRemarkDialogClass::IDD, pParent)
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{
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//{{AFX_DATA_INIT(EditConversationRemarkDialogClass)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// DoDataExchange
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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EditConversationRemarkDialogClass::DoDataExchange (CDataExchange *pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(EditConversationRemarkDialogClass)
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//}}AFX_DATA_MAP
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return ;
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}
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BEGIN_MESSAGE_MAP(EditConversationRemarkDialogClass, CDialog)
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//{{AFX_MSG_MAP(EditConversationRemarkDialogClass)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnInitDialog
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//
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/////////////////////////////////////////////////////////////////////////////
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BOOL
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EditConversationRemarkDialogClass::OnInitDialog (void)
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{
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CDialog::OnInitDialog ();
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//
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// Assign icons to each of the orator buttons
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//
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for (int index = 0; index < ORATOR_MAX; index ++) {
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HICON icon = ::LoadIcon (::AfxGetResourceHandle (), MAKEINTRESOURCE (ORATOR_BUTTONS[index].icon_id));
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SendDlgItemMessage (ORATOR_BUTTONS[index].button_id, BM_SETIMAGE, IMAGE_ICON, (LPARAM)icon);
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//
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// Disable this button if the user hasn't configured the orator
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//
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if ((m_OratorBitmask & (1 << index)) == false) {
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::EnableWindow (::GetDlgItem (m_hWnd, ORATOR_BUTTONS[index].button_id), FALSE);
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}
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}
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//
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// Select the current orator
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//
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SendDlgItemMessage (ORATOR_BUTTONS[Remark.Get_Orator_ID ()].button_id, BM_SETCHECK, TRUE);
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//
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// Put the animation name into the text field
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//
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SetDlgItemText (IDC_ANIMATION_NAME, Remark.Get_Animation_Name ());
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//
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// Calculate the rectangle where we are to display the string picker
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//
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CRect rect;
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::GetWindowRect (::GetDlgItem (m_hWnd, IDC_PICKER_AREA), &rect);
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ScreenToClient (&rect);
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//
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// Create the string picker
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//
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StringPicker.Set_Selection (Remark.Get_Text_ID ());
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StringPicker.Create (this);
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StringPicker.SetWindowPos (NULL, rect.left, rect.top, rect.Width (), rect.Height (), SWP_NOZORDER);
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StringPicker.ShowWindow (SW_SHOW);
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return TRUE;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnOK
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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EditConversationRemarkDialogClass::OnOK (void)
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{
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//
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// Assign icons to each of the orator buttons
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//
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for (int index = 0; index < ORATOR_MAX; index ++) {
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if (SendDlgItemMessage (ORATOR_BUTTONS[index].button_id, BM_GETCHECK) == 1) {
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Remark.Set_Orator_ID (index);
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break;
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}
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}
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//
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// Get the selected string from the picker object
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//
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Remark.Set_Text_ID (StringPicker.Get_Selection ());
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//
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// Get the animation name from the text field
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//
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CString animation_name;
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GetDlgItemText (IDC_ANIMATION_NAME, animation_name);
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//
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// Pass the animation name onto the remark object
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//
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Remark.Set_Animation_Name (animation_name);
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CDialog::OnOK ();
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return ;
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}
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