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Initial commit of Command & Conquer Renegade source code.
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208
Code/Tools/LevelEdit/EditFilenameListDialog.cpp
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208
Code/Tools/LevelEdit/EditFilenameListDialog.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// EditFilenameListDialog.cpp : implementation file
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//
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#include "stdafx.h"
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#include "leveledit.h"
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#include "editfilenamelistdialog.h"
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#include "utils.h"
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#include "filemgr.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// EditFilenameListDialogClass
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//
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/////////////////////////////////////////////////////////////////////////////
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EditFilenameListDialogClass::EditFilenameListDialogClass(CWnd* pParent /*=NULL*/)
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: CDialog(EditFilenameListDialogClass::IDD, pParent)
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{
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//{{AFX_DATA_INIT(EditFilenameListDialogClass)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// DoDataExchange
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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EditFilenameListDialogClass::DoDataExchange (CDataExchange *pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(EditFilenameListDialogClass)
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DDX_Control(pDX, IDC_FILENAME_LIST_CTRL, m_ListCtrl);
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//}}AFX_DATA_MAP
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return ;
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}
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BEGIN_MESSAGE_MAP(EditFilenameListDialogClass, CDialog)
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//{{AFX_MSG_MAP(EditFilenameListDialogClass)
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ON_BN_CLICKED(IDC_ADD, OnAdd)
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ON_NOTIFY(LVN_KEYDOWN, IDC_FILENAME_LIST_CTRL, OnKeydownFilenameListCtrl)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnAdd
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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EditFilenameListDialogClass::OnAdd (void)
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{
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CFileDialog dialog ( TRUE,
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".w3d",
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NULL,
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OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT | OFN_EXPLORER | OFN_ALLOWMULTISELECT,
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"Westwood 3D Files (*.w3d)|*.w3d|Texture Files (*.tga)|*.tga|Sound Files (*.wav,*.mp3)|*.wav;*.mp3|All Files|*.*||",
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this);
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TCHAR filename_list[MAX_PATH*20] = { 0 };
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dialog.m_ofn.lpstrFile = filename_list;
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dialog.m_ofn.nMaxFile = sizeof (filename_list);
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//
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// Start the user off in the assets directory
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//
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dialog.m_ofn.lpstrInitialDir = ::Get_File_Mgr ()->Get_Base_Path ();
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//
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// Ask the user to select the files
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//
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if (dialog.DoModal () == IDOK) {
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//
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// Add all the new filenames to the list
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//
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POSITION pos = dialog.GetStartPosition ();
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while (pos != NULL) {
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CString full_path = (LPCTSTR)dialog.GetNextPathName (pos);
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if (::Get_File_Mgr ()->Is_Path_Valid (full_path)) {
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m_ListCtrl.InsertItem (0xFF, (LPCTSTR)::Get_File_Mgr ()->Make_Relative_Path (full_path));
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}
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}
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}
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnKeydownFilenameListCtrl
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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EditFilenameListDialogClass::OnKeydownFilenameListCtrl
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(
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NMHDR *pNMHDR,
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LRESULT *pResult
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)
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{
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LV_KEYDOWN* pLVKeyDow = (LV_KEYDOWN*)pNMHDR;
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(*pResult) = 0;
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if (pLVKeyDow->wVKey == VK_DELETE) {
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//
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// Delete all the selected items
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//
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int index = -1;
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while ((index = m_ListCtrl.GetNextItem (-1, LVNI_SELECTED | LVNI_ALL)) >= 0) {
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m_ListCtrl.DeleteItem (index);
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}
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}
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnInitDialog
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//
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/////////////////////////////////////////////////////////////////////////////
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BOOL
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EditFilenameListDialogClass::OnInitDialog (void)
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{
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CDialog::OnInitDialog ();
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//
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// Add a single column to the list control
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//
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m_ListCtrl.InsertColumn (0, "Filename");
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//
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// Size the column
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//
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CRect rect;
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m_ListCtrl.GetClientRect (&rect);
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rect.right -= ::GetSystemMetrics (SM_CXVSCROLL);
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m_ListCtrl.SetColumnWidth(0, rect.Width ());
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//
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// Add all the initial filenames to the list control
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//
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for (int index = 0; index < m_List.Count (); index ++) {
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m_ListCtrl.InsertItem (0xFF, m_List[index]);
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}
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return TRUE;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnOK
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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EditFilenameListDialogClass::OnOK (void)
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{
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//
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// Start fresh
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//
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m_List.Delete_All ();
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//
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// Rebuild the list from the user's entries in the list control
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//
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for (int index = 0; index < m_ListCtrl.GetItemCount (); index ++) {
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StringClass filename = (LPCTSTR)m_ListCtrl.GetItemText (index, 0);
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m_List.Add (filename);
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}
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CDialog::OnOK ();
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return ;
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}
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