mirror of
https://github.com/electronicarts/CnC_Renegade.git
synced 2025-12-16 23:51:41 -05:00
Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
245
Code/Tools/LevelEdit/EditorINI.cpp
Normal file
245
Code/Tools/LevelEdit/EditorINI.cpp
Normal file
@@ -0,0 +1,245 @@
|
||||
/*
|
||||
** Command & Conquer Renegade(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/***********************************************************************************************
|
||||
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
|
||||
***********************************************************************************************
|
||||
* *
|
||||
* Project Name : LevelEdit *
|
||||
* *
|
||||
* $Archive:: /Commando/Code/Tools/LevelEdit/EditorINI.cpp $*
|
||||
* *
|
||||
* Author:: Patrick Smith *
|
||||
* *
|
||||
* $Modtime:: 8/04/99 3:26p $*
|
||||
* *
|
||||
* $Revision:: 3 $*
|
||||
* *
|
||||
*---------------------------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
|
||||
|
||||
#include "StdAfx.H"
|
||||
#include "EditorINI.H"
|
||||
#include "b64pipe.h"
|
||||
#include "b64straw.h"
|
||||
#include "xstraw.h"
|
||||
#include "xpipe.h"
|
||||
#include "xstraw.h"
|
||||
#include "INISup.h"
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Get_Vector3
|
||||
//
|
||||
Vector3
|
||||
EditorINIClass::Get_Vector3
|
||||
(
|
||||
LPCTSTR section,
|
||||
LPCTSTR entry,
|
||||
const Vector3 &defvalue
|
||||
) const
|
||||
{
|
||||
if (section != NULL && entry != NULL) {
|
||||
INIEntry * entryptr = Find_Entry(section, entry);
|
||||
if (entryptr && entryptr->Value != NULL) {
|
||||
Vector3 ret;
|
||||
if ( sscanf( entryptr->Value, "%f,%f,%f", &ret[0], &ret[1], &ret[2] ) == 3 ) {
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return defvalue;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Get_Vector4
|
||||
//
|
||||
Vector4
|
||||
EditorINIClass::Get_Vector4
|
||||
(
|
||||
LPCTSTR section,
|
||||
LPCTSTR entry,
|
||||
const Vector4 &defvalue
|
||||
) const
|
||||
{
|
||||
if (section != NULL && entry != NULL) {
|
||||
INIEntry * entryptr = Find_Entry(section, entry);
|
||||
if (entryptr && entryptr->Value != NULL) {
|
||||
Vector4 ret;
|
||||
if ( sscanf( entryptr->Value, "%f,%f,%f,%f", &ret[0], &ret[1], &ret[2], &ret[3] ) == 4 ) {
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return defvalue;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Get_CString
|
||||
//
|
||||
CString
|
||||
EditorINIClass::Get_CString
|
||||
(
|
||||
LPCTSTR section,
|
||||
LPCTSTR entry,
|
||||
LPCTSTR defvalue
|
||||
) const
|
||||
{
|
||||
// Read the string from the INI file
|
||||
TCHAR temp_string[128];
|
||||
Get_String (section, entry, defvalue, temp_string, sizeof (temp_string));
|
||||
|
||||
// Convert the string to a CString object and return it to the caller
|
||||
return CString (temp_string);
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Get_Matrix3D
|
||||
//
|
||||
Matrix3D
|
||||
EditorINIClass::Get_Matrix3D
|
||||
(
|
||||
LPCTSTR section,
|
||||
LPCTSTR entry,
|
||||
Matrix3D &defvalue
|
||||
) const
|
||||
{
|
||||
// check input parameters
|
||||
if ( section == NULL || entry == NULL ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// read UU string
|
||||
char buffer[128];
|
||||
int length = Get_String(section, entry, "", buffer, sizeof(buffer));
|
||||
|
||||
Matrix3D tm(1);
|
||||
if (buffer[0] != 0) {
|
||||
ASSERT( strlen( buffer ) == 4*4*4 );
|
||||
|
||||
// convert UU string to Matrix3D
|
||||
|
||||
ASSERT( sizeof( Matrix3D ) == 3*4*4 );
|
||||
Base64Pipe b64pipe(Base64Pipe::DECODE);
|
||||
BufferPipe bpipe((void*)&tm, sizeof( Matrix3D ) );
|
||||
b64pipe.Put_To(&bpipe);
|
||||
int outcount = b64pipe.Put(buffer, length);
|
||||
outcount += b64pipe.End();
|
||||
ASSERT( outcount == sizeof( Matrix3D ) );
|
||||
}
|
||||
|
||||
// Pass the matrix back to the caller
|
||||
return tm;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Put_Matrix3D
|
||||
//
|
||||
bool
|
||||
EditorINIClass::Put_Matrix3D
|
||||
(
|
||||
LPCTSTR section,
|
||||
LPCTSTR entry,
|
||||
const Matrix3D &value
|
||||
)
|
||||
{
|
||||
// check input parameters
|
||||
if ( section == NULL || entry == NULL ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// convert Matrix3D to UU string
|
||||
ASSERT( sizeof( Matrix3D ) == 3*4*4 );
|
||||
BufferStraw straw( (void*)&value, sizeof( Matrix3D ) );
|
||||
Base64Straw bstraw(Base64Straw::ENCODE);
|
||||
bstraw.Get_From(straw);
|
||||
static char mat_str[4*4*4 + 1];
|
||||
int length = bstraw.Get(mat_str, sizeof(mat_str)-1);
|
||||
ASSERT( length == 4*4*4 );
|
||||
mat_str[length] = '\0';
|
||||
|
||||
// save the UU string
|
||||
Put_String(section, entry, mat_str);
|
||||
|
||||
// Return the true result code
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Put_Vector3
|
||||
//
|
||||
bool
|
||||
EditorINIClass::Put_Vector3
|
||||
(
|
||||
LPCTSTR section,
|
||||
LPCTSTR entry,
|
||||
const Vector3 &value
|
||||
)
|
||||
{
|
||||
// Assume failure
|
||||
bool retval = false;
|
||||
|
||||
// Convert the vector to a string and write the string to the INI
|
||||
CString string_value;
|
||||
string_value.Format ("%f, %f, %f", value.X, value.Y, value.Z);
|
||||
retval = Put_String (section, entry, (LPCTSTR)string_value);
|
||||
|
||||
// Return the true/false result code
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Put_Vector4
|
||||
//
|
||||
bool
|
||||
EditorINIClass::Put_Vector4
|
||||
(
|
||||
LPCTSTR section,
|
||||
LPCTSTR entry,
|
||||
const Vector4 &value
|
||||
)
|
||||
{
|
||||
// Assume failure
|
||||
bool retval = false;
|
||||
|
||||
// Convert the vector to a string and write the string to the INI
|
||||
CString string_value;
|
||||
string_value.Format ("%f, %f, %f, %f", value.X, value.Y, value.Z, value.W);
|
||||
retval = Put_String (section, entry, (LPCTSTR)string_value);
|
||||
|
||||
// Return the true/false result code
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user