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Initial commit of Command & Conquer Renegade source code.
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124
Code/Tools/LevelEdit/Export.h
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124
Code/Tools/LevelEdit/Export.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : LevelEdit *
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* *
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* $Archive:: /Commando/Code/Tools/LevelEdit/Export.h $*
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* *
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* Author:: Patrick Smith *
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* *
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* $Modtime:: 1/31/02 1:57p $*
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* *
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* $Revision:: 16 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#if defined(_MSC_VER)
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#pragma once
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#endif
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#ifndef __EXPORT_H
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#define __EXPORT_H
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#include "vector.h"
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#include "listtypes.h"
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#include "wwstring.h"
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#include "editormixfile.h"
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//////////////////////////////////////////////////////////////////////
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//
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// ExporterClass
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//
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//////////////////////////////////////////////////////////////////////
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class ExporterClass
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{
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public:
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//////////////////////////////////////////////////////////
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// Public constructors/destructors
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//////////////////////////////////////////////////////////
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ExporterClass (void) :
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DontGetVersionsFromVSS (false) {}
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virtual ~ExporterClass (void) {}
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//////////////////////////////////////////////////////////
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// Public Methods
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//////////////////////////////////////////////////////////
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void Export_Level (LPCTSTR filename);
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void Export_Always_Files (LPCTSTR path);
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void Export_Database_Mix (LPCTSTR path);
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void Export_Package (LPCTSTR path);
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void Export_Level_Only (LPCTSTR path);
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//
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// VSS Support
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//
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void Dont_Get_Latest_Versions (bool onoff) { DontGetVersionsFromVSS = onoff; }
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protected:
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//////////////////////////////////////////////////////////
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// Protected methods
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//////////////////////////////////////////////////////////
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void Process_Include_Files (const STRING_LIST &search_list);
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bool Build_File_List (const STRING_LIST &search_list, STRING_LIST &file_list);
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bool Export_Include_Files (const STRING_LIST &file_list);
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bool Export_Definition_Databases (bool use_temp_strings_library);
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bool Export_Level_File (void);
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bool Export_Level_Data (void);
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void Export_Dependency_File (void);
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bool Delete_File (LPCTSTR filename);
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bool Clean_Directory (LPCTSTR local_dir);
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void Delete_Temp_Directory (void);
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void Make_Temp_Directory (void);
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void Pre_Level_Export (DynamicVectorClass<NodeClass *> &node_list);
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void Post_Level_Export (DynamicVectorClass<NodeClass *> &node_list);
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void Find_Files (const char *search_mask, STRING_LIST &file_list);
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void Add_Files_To_Mod_Package (LPCTSTR full_path);
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private:
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//////////////////////////////////////////////////////////
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// Private member data
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//////////////////////////////////////////////////////////
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CString Path;
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CString FilenameBase;
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CString TempDirectory;
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DynamicVectorClass<StringClass> m_AssetList;
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EditorMixFileCreator MixFileCreator;
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bool DontGetVersionsFromVSS;
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};
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#endif //__EXPORT_H
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