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Initial commit of Command & Conquer Renegade source code.
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214
Code/Tools/LevelEdit/HeightfieldMaterialSettingsDialog.cpp
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214
Code/Tools/LevelEdit/HeightfieldMaterialSettingsDialog.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// HeightfieldMaterialSettingsDialog.cpp : implementation file
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//
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#include "stdafx.h"
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#include "leveledit.h"
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#include "heightfieldmaterialsettingsdialog.h"
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#include "heightfieldeditor.h"
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#include "terrainmaterial.h"
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#include "utils.h"
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#include "filemgr.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// HeightfieldMaterialSettingsDialogClass
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//
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/////////////////////////////////////////////////////////////////////////////
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HeightfieldMaterialSettingsDialogClass::HeightfieldMaterialSettingsDialogClass (CWnd *pParent) :
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MaterialIndex (0),
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CDialog(HeightfieldMaterialSettingsDialogClass::IDD, pParent)
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{
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//{{AFX_DATA_INIT(HeightfieldMaterialSettingsDialogClass)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// DoDataExchange
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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HeightfieldMaterialSettingsDialogClass::DoDataExchange (CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(HeightfieldMaterialSettingsDialogClass)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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return ;
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}
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BEGIN_MESSAGE_MAP(HeightfieldMaterialSettingsDialogClass, CDialog)
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//{{AFX_MSG_MAP(HeightfieldMaterialSettingsDialogClass)
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ON_BN_CLICKED(IDC_BROWSE, OnBrowse)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnInitDialog
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//
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/////////////////////////////////////////////////////////////////////////////
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BOOL
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HeightfieldMaterialSettingsDialogClass::OnInitDialog (void)
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{
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CDialog::OnInitDialog ();
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//
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// Lookup the material we're editing
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//
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TerrainMaterialClass *material = HeightfieldEditorClass::Peek_Material (MaterialIndex);
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if (material != NULL) {
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//
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// Fill in the controls
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//
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SetDlgItemText (IDC_TEXTURE_FILENAME, material->Get_Texture_Name ());
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::SetDlgItemFloat (m_hWnd, IDC_METERS_PER_TILE_EDIT, material->Get_Meters_Per_Tile ());
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CheckDlgButton (IDC_MIRROR_CHECK, material->Are_UVs_Mirrored ());
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//
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// Select the right surface type
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//
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SendDlgItemMessage (IDC_SURFACE_TYPE_COMBO, CB_SETCURSEL, material->Get_Surface_Type (), 0L);
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} else {
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::SetDlgItemFloat (m_hWnd, IDC_METERS_PER_TILE_EDIT, 10.0F);
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}
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return TRUE;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnOK
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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HeightfieldMaterialSettingsDialogClass::OnOK (void)
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{
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bool is_ok = true;
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//
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// Get the texture path
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//
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CString texture_path;
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GetDlgItemText (IDC_TEXTURE_FILENAME, texture_path);
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//
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// Is the texture path valid?
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//
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bool is_rel_path = ::Is_Path_Relative (texture_path);
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if ((is_rel_path == true) || ((is_rel_path == false) && ::Get_File_Mgr ()->Is_Path_Valid (texture_path))) {
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float meters_per_tile = ::GetDlgItemFloat (m_hWnd, IDC_METERS_PER_TILE_EDIT);
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//
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// Get (or create) the material we're editing
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//
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TerrainMaterialClass *material = HeightfieldEditorClass::Peek_Material (MaterialIndex);
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if (material == NULL) {
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//
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// Create the material and add it to the manager
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//
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material = new TerrainMaterialClass;
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HeightfieldEditorClass::Set_Material (MaterialIndex, material);
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material->Release_Ref ();
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}
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//
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// Configure the material
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//
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material->Set_Texture (texture_path);
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material->Set_Meters_Per_Tile (meters_per_tile);
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material->Mirror_UVs (IsDlgButtonChecked (IDC_MIRROR_CHECK) == 1);
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material->Set_Surface_Type (SendDlgItemMessage (IDC_SURFACE_TYPE_COMBO, CB_GETCURSEL));
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} else {
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//
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// Let the user know this path is invalid
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//
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CString message;
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CString title;
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message.Format (IDS_INVALID_MODEL_PATH_MSG, (LPCTSTR)::Get_File_Mgr()->Get_Base_Path ());
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title.LoadString (IDS_INVALID_MODEL_PATH_TITLE);
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::MessageBox (m_hWnd, message, title, MB_ICONERROR | MB_OK);
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is_ok = false;
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}
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if (is_ok) {
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CDialog::OnOK ();
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}
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnBrowse
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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HeightfieldMaterialSettingsDialogClass::OnBrowse (void)
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{
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//
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// Get the current texture path
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//
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CString texture_path;
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GetDlgItemText (IDC_TEXTURE_FILENAME, texture_path);
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CFileDialog dialog (TRUE, ".tga", texture_path,
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OFN_HIDEREADONLY | OFN_EXPLORER,
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"Texture Files (*.tga)|*.tga||", ::AfxGetMainWnd ());
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//
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// Ask the user what texture they wish to use
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//
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if (dialog.DoModal () == IDOK) {
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//
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// Reset the texture filename as a "relative" path
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//
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CString full_texture_path = dialog.GetPathName ();
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CString rel_texture_path = ::Get_File_Mgr ()->Make_Relative_Path (full_texture_path);
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SetDlgItemText (IDC_TEXTURE_FILENAME, rel_texture_path);
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}
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return ;
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}
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