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Initial commit of Command & Conquer Renegade source code.
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82
Code/Tools/LevelEdit/Icons.h
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82
Code/Tools/LevelEdit/Icons.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : LevelEdit *
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* *
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* $Archive:: /Commando/Code/Tools/LevelEdit/Icons.h $*
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* *
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* Author:: Patrick Smith *
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* *
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* $Modtime:: 1/25/01 3:45p $*
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* *
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* $Revision:: 11 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#if defined(_MSC_VER)
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#pragma once
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#endif
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#ifndef __ICONS_H
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#define __ICONS_H
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#include "Resource.H"
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///////////////////////////////////////////////////////////////
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//
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// Constants
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//
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typedef enum
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{
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FOLDER_ICON = 0,
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OPEN_FOLDER_ICON,
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OBJECT_ICON,
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TILE_ICON,
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TERRAIN_ICON,
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LIGHT_ICON,
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ZONE_ICON,
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TRANSITION_ICON,
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WAYPATH_ICON,
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SOUND_ICON,
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TEMP_ICON,
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FILE_ICON,
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FILES_ICON,
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VIS_ICON,
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PATHFIND_ICON,
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NAVIGATOR_ICON,
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PLUS_OVERLAY_ICON,
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BUILDING_ICON,
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NULL_ICON,
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RAND_ICON,
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DIALOGUE_ICON,
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ICON_COUNT
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} ICON_INDEX;
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extern const UINT ICON_RESOURCE_IDS[ICON_COUNT];
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#endif //__ICONS_H
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