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https://github.com/electronicarts/CnC_Renegade.git
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Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
243
Code/Tools/LevelEdit/OutputForm.cpp
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243
Code/Tools/LevelEdit/OutputForm.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// OutputFormClass.cpp : implementation file
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//
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#include "stdafx.h"
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#include "leveledit.h"
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#include "outputform.h"
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#include "utils.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// OutputFormClass
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//IMPLEMENT_DYNCREATE(OutputFormClass, DockableFormClass)
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/////////////////////////////////////////////////////////////////////////////
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//
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// OutputFormClass
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//
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/////////////////////////////////////////////////////////////////////////////
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OutputFormClass::OutputFormClass()
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: DockableFormClass(OutputFormClass::IDD)
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{
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//{{AFX_DATA_INIT(OutputFormClass)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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//
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// Create the log file
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//
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char filename[MAX_PATH];
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::GetModuleFileName (NULL, filename, sizeof (filename));
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CString directory = ::Strip_Filename_From_Path (filename);
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CString full_path = Make_Path (directory, "_editorlog.txt");
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//
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// Try to open the log file
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//
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HANDLE file = ::CreateFile ( full_path,
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GENERIC_WRITE,
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FILE_SHARE_READ,
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NULL,
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OPEN_ALWAYS,
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0L,
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NULL);
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//
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// If we succeeded then pass the handle onto our file object
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//
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if (file != INVALID_HANDLE_VALUE) {
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LogFile.Attach (file);
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}
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// ~OutputFormClass
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//
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/////////////////////////////////////////////////////////////////////////////
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OutputFormClass::~OutputFormClass (void)
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{
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LogFile.Close ();
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// DoDataExchange
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//
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void
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OutputFormClass::DoDataExchange(CDataExchange* pDX)
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{
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DockableFormClass::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(OutputFormClass)
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DDX_Control(pDX, IDC_OUTPUT_EDIT, m_OutputEdit);
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//}}AFX_DATA_MAP
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return ;
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}
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BEGIN_MESSAGE_MAP(OutputFormClass, DockableFormClass)
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//{{AFX_MSG_MAP(OutputFormClass)
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ON_WM_CREATE()
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ON_WM_SIZE()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// OutputFormClass diagnostics
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#ifdef _DEBUG
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void OutputFormClass::AssertValid() const
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{
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DockableFormClass::AssertValid();
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}
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void OutputFormClass::Dump(CDumpContext& dc) const
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{
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DockableFormClass::Dump(dc);
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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// OutputFormClass message handlers
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnCreate
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//
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int
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OutputFormClass::OnCreate (LPCREATESTRUCT lpCreateStruct)
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{
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// Allow the base class to process this message
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if (DockableFormClass::OnCreate(lpCreateStruct) == -1) {
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return -1;
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}
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return 0;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// HandleInitDialog
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//
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void
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OutputFormClass::HandleInitDialog (void)
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{
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//
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// TODO - Any initialization
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//
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m_OutputEdit.SetTabStops (10);
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnSize
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//
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void
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OutputFormClass::OnSize
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(
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UINT nType,
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int cx,
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int cy
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)
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{
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// Allow the base class to process this message
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DockableFormClass::OnSize (nType, cx, cy);
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if (::IsWindow (m_OutputEdit) && (cx > 0) && (cy > 0)) {
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// Resize the tab control to fill the entire contents of the client area
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m_OutputEdit.SetWindowPos (NULL, 0, 0, cx, cy, SWP_NOZORDER | SWP_NOMOVE);
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}
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// Output_Message
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//
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void
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OutputFormClass::Output_Message (LPCTSTR new_message)
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{
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//
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// Turn off repainting
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//
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m_OutputEdit.SetRedraw (FALSE);
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// Get the text currently displayed in the window
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TCHAR window_text[32768] = { 0 };
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int curr_text_len = m_OutputEdit.GetWindowText (window_text, sizeof (window_text)) + 1;
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// Get the new text length
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int new_text_len = ::lstrlen (new_message);
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// Do we need to scroll text out of the buffer?
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if (curr_text_len + new_text_len > (32768 - 16)) {
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// Move the first 4K out of the buffer
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::memmove (window_text, &window_text[4096], curr_text_len-4096);
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}
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// Concat the new message onto the current window text.
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::lstrcat (window_text, new_message);
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// Make sure the message has a line feed
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if ( new_message[new_text_len-2] != '\r' &&
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new_message[new_text_len-1] == '\n')
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{
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int text_len = ::lstrlen (window_text);
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window_text[text_len-1] = '\r';
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window_text[text_len] = '\n';
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window_text[text_len+1] = 0;
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}
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// Put the text back into the edit control
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m_OutputEdit.SetWindowText (window_text);
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int line_count = m_OutputEdit.GetLineCount ();
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m_OutputEdit.LineScroll (line_count-4);
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//
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// Turn painting back on
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//
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m_OutputEdit.SetRedraw (TRUE);
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if (LogFile.Is_Open ()) {
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LogFile.Write ((const char *)new_message, ::lstrlen (new_message));
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}
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return ;
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}
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