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Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
163
Code/Tools/LevelEdit/PresetGeneralTab.cpp
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163
Code/Tools/LevelEdit/PresetGeneralTab.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// PresetGeneralTab.cpp : implementation file
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//
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#include "stdafx.h"
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#include "leveledit.h"
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#include "PresetGeneralTab.h"
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#include "definition.h"
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#include "preset.h"
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#include "utils.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// PresetGeneralTabClass
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//
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/////////////////////////////////////////////////////////////////////////////
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PresetGeneralTabClass::PresetGeneralTabClass (PresetClass *preset)
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: m_Preset (preset),
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m_IsReadOnly (false),
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DockableFormClass(PresetGeneralTabClass::IDD)
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{
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//{{AFX_DATA_INIT(PresetGeneralTabClass)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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return ;
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}
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PresetGeneralTabClass::~PresetGeneralTabClass (void)
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{
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return ;
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}
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void
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PresetGeneralTabClass::DoDataExchange (CDataExchange *pDX)
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{
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DockableFormClass::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(PresetGeneralTabClass)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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return ;
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}
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BEGIN_MESSAGE_MAP(PresetGeneralTabClass, DockableFormClass)
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//{{AFX_MSG_MAP(PresetGeneralTabClass)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// PresetGeneralTabClass diagnostics
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#ifdef _DEBUG
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void PresetGeneralTabClass::AssertValid() const
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{
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DockableFormClass::AssertValid();
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}
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void PresetGeneralTabClass::Dump(CDumpContext& dc) const
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{
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DockableFormClass::Dump(dc);
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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//
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// HandleInitDialog
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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PresetGeneralTabClass::HandleInitDialog (void)
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{
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ASSERT (m_Preset != NULL);
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DefinitionClass *definition = m_Preset->Get_Definition ();
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if (definition != NULL) {
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//
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// Set the text of the respective dialog controls
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//
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SetDlgItemText (IDC_NAME_EDIT, definition->Get_Name ());
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SetDlgItemInt (IDC_PRESET_ID_EDIT, definition->Get_ID ());
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SetDlgItemText (IDC_COMMENTS_EDIT, m_Preset->Get_Comments ());
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}
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if (m_IsReadOnly) {
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::EnableWindow (::GetDlgItem (m_hWnd, IDC_NAME_EDIT), false);
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::EnableWindow (::GetDlgItem (m_hWnd, IDC_COMMENTS_EDIT), false);
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}
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// Put the focus into the edit control
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::SetFocus (::GetDlgItem (m_hWnd, IDC_NAME_EDIT));
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// Apply_Changes
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//
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/////////////////////////////////////////////////////////////////////////////
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bool
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PresetGeneralTabClass::Apply_Changes (void)
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{
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// Assume success
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bool retval = true;
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DefinitionClass *definition = m_Preset->Get_Definition ();
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if (definition != NULL) {
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// Pass the new name onto the base
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CString name;
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GetDlgItemText (IDC_NAME_EDIT, name);
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// Is the new name valid?
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if (name.GetLength () > 0) {
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definition->Set_Name (name);
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} else {
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// Let the user know they MUST enter a name for the base
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::Message_Box (m_hWnd, IDS_BASE_INFO_NONAME_MSG, IDS_BASE_INFO_NONAME_TITLE);
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// Put the focus back to the control
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::SetFocus (::GetDlgItem (m_hWnd, IDC_NAME_EDIT));
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retval = false;
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}
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// Pass the new comments onto the base
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CString comments;
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GetDlgItemText (IDC_COMMENTS_EDIT, comments);
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m_Preset->Set_Comments (comments);
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}
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// Return true to allow the dialog to close
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return retval;
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}
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