mirror of
https://github.com/electronicarts/CnC_Renegade.git
synced 2025-12-17 16:11:40 -05:00
Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
65
Code/Tools/LevelEdit/RegKeys.h
Normal file
65
Code/Tools/LevelEdit/RegKeys.h
Normal file
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
** Command & Conquer Renegade(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/***********************************************************************************************
|
||||
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
|
||||
***********************************************************************************************
|
||||
* *
|
||||
* Project Name : LevelEdit *
|
||||
* *
|
||||
* $Archive:: /Commando/Code/Tools/LevelEdit/RegKeys.h $*
|
||||
* *
|
||||
* Author:: Patrick Smith *
|
||||
* *
|
||||
* $Modtime:: 1/24/02 11:52a $*
|
||||
* *
|
||||
* $Revision:: 6 $*
|
||||
* *
|
||||
*---------------------------------------------------------------------------------------------*
|
||||
* Functions: *
|
||||
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
|
||||
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#ifndef __REGKEYS_H
|
||||
#define __REGKEYS_H
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Constants
|
||||
//
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
const TCHAR * const CONFIG_KEY = TEXT ("Config");
|
||||
const TCHAR * const ASSET_DIR_VALUE = TEXT ("Asset Tree");
|
||||
const TCHAR * const VSSDB_VALUE = TEXT ("VSS Database");
|
||||
const TCHAR * const SHOW_WELCOME_VALUE = TEXT ("Show Welcome");
|
||||
const TCHAR * const CHECKIN_STYLE_VALUE = TEXT ("Checkin Style");
|
||||
const TCHAR * const LAST_EXPORT_DIR_VALUE = TEXT ("Last export dir");
|
||||
const TCHAR * const LAST_SAVE_DIR_VALUE = TEXT ("Last save dir");
|
||||
const TCHAR * const LAST_UPDATE_VALUE = TEXT ("Last Asset Update");
|
||||
const TCHAR * const TEMP_ID_VALUE = TEXT ("TempID");
|
||||
const TCHAR * const NODE_ID_START_VALUE = TEXT ("NodeIDStart");
|
||||
const TCHAR * const IMMEDIATE_CHECKIN_VALUE = TEXT ("Immed Preset Checkin");
|
||||
const TCHAR * const TEXTURE_COMPRESSION_VALUE = TEXT ("Texture Compression");
|
||||
const TCHAR * const CURRENT_PACKAGE_NAME = TEXT ("Asset Package");
|
||||
|
||||
#endif //__REGKEYS_H
|
||||
Reference in New Issue
Block a user