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Initial commit of Command & Conquer Renegade source code.
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120
Code/Tools/LevelEdit/SelectPresetDialog.h
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120
Code/Tools/LevelEdit/SelectPresetDialog.h
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(AFX_SELECTPRESETDIALOG_H__8AB9B616_40C4_11D4_A0A6_00104B791122__INCLUDED_)
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#define AFX_SELECTPRESETDIALOG_H__8AB9B616_40C4_11D4_A0A6_00104B791122__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "resource.h"
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#include "ntree.h"
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///////////////////////////////////////////////////////////////////////
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// Forward declarations
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///////////////////////////////////////////////////////////////////////
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class PresetClass;
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/////////////////////////////////////////////////////////////////////////////
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//
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// SelectPresetDialogClass
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//
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/////////////////////////////////////////////////////////////////////////////
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class SelectPresetDialogClass : public CDialog
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{
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// Construction
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public:
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SelectPresetDialogClass(CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(SelectPresetDialogClass)
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enum { IDD = IDD_PRESET_SELECT };
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CTreeCtrl m_TreeCtrl;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(SelectPresetDialogClass)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(SelectPresetDialogClass)
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virtual BOOL OnInitDialog();
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virtual void OnOK();
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afx_msg void OnDestroy();
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afx_msg void OnSelchangedPresetTree(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg void OnInfo();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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public:
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///////////////////////////////////////////////////////////////
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// Public methods
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///////////////////////////////////////////////////////////////
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void Set_Icon_Index (int index) { m_IconIndex = index; }
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void Set_Class_ID (int class_id) { m_ClassID = class_id; }
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PresetClass * Get_Selection (void) const { return m_Preset; }
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void Set_Preset (PresetClass *preset) { m_Preset = preset; }
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//
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// Selection control
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//
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void Allow_None_Selection (bool onoff) { m_AllowNoneSelection = onoff; }
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//
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// Dialog text control
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//
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void Set_Title (LPCTSTR title) { m_Title = title; }
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void Set_Message (LPCTSTR msg) { m_Message = msg; }
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private:
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///////////////////////////////////////////////////////////////
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// Private methods
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///////////////////////////////////////////////////////////////
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void Fill_Tree (NTreeLeafClass<PresetClass *> *leaf, HTREEITEM parent_item);
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void Generate_Tree (int class_id, HTREEITEM parent_item);
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void Build_Full_Preset_Tree (void);
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///////////////////////////////////////////////////////////////
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// Private member data
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///////////////////////////////////////////////////////////////
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bool m_AllowNoneSelection;
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int m_IconIndex;
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int m_ClassID;
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PresetClass * m_Preset;
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HTREEITEM m_InitialSelection;
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CString m_Title;
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CString m_Message;
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_SELECTPRESETDIALOG_H__8AB9B616_40C4_11D4_A0A6_00104B791122__INCLUDED_)
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