Initial commit of Command & Conquer Renegade source code.

This commit is contained in:
LFeenanEA
2025-02-27 16:39:46 +00:00
parent 74ab8fa5e0
commit 58ed459113
4918 changed files with 1366710 additions and 0 deletions

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_VECTOR3DIALOG_H__8AB9B61A_40C4_11D4_A0A6_00104B791122__INCLUDED_)
#define AFX_VECTOR3DIALOG_H__8AB9B61A_40C4_11D4_A0A6_00104B791122__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "resource.h"
#include "vector3.h"
/////////////////////////////////////////////////////////////////////////////
//
// Vector3DialogClass
//
/////////////////////////////////////////////////////////////////////////////
class Vector3DialogClass : public CDialog
{
public:
Vector3DialogClass (CWnd *parent = NULL);
// Dialog Data
//{{AFX_DATA(Vector3DialogClass)
enum { IDD = IDD_VECTOR3 };
CStatic m_ZStatic;
CStatic m_YStatic;
CStatic m_XStatic;
CEdit m_ZEdit;
CEdit m_YEdit;
CEdit m_XEdit;
CSpinButtonCtrl m_ZSpin;
CSpinButtonCtrl m_YSpin;
CSpinButtonCtrl m_XSpin;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Vector3DialogClass)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(Vector3DialogClass)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
///////////////////////////////////////////////////////////////////////
// Public methods
///////////////////////////////////////////////////////////////////////
//
// Creation
//
void Create (CWnd *parent = NULL);
//
// Data access
//
void Set_Default_Value (const Vector3 &value);
Vector3 Get_Current_Value (void);
private:
///////////////////////////////////////////////////////////////////////
// Private member data
///////////////////////////////////////////////////////////////////////
Vector3 m_DefaultValue;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VECTOR3DIALOG_H__8AB9B61A_40C4_11D4_A0A6_00104B791122__INCLUDED_)