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https://github.com/electronicarts/CnC_Renegade.git
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Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
122
Code/Tools/MixViewer/MixCombiningDialog.cpp
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122
Code/Tools/MixViewer/MixCombiningDialog.cpp
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// MixCombiningDialog.cpp : implementation file
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//
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#include "stdafx.h"
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#include "MixViewer.h"
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#include "MixCombiningDialog.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// MixCombiningDialogClass
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//
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/////////////////////////////////////////////////////////////////////////////
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MixCombiningDialogClass::MixCombiningDialogClass(CWnd* pParent /*=NULL*/)
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: CDialog(MixCombiningDialogClass::IDD, pParent)
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{
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//{{AFX_DATA_INIT(MixCombiningDialogClass)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// DoDataExchange
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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MixCombiningDialogClass::DoDataExchange (CDataExchange *pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(MixCombiningDialogClass)
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DDX_Control(pDX, IDC_PROGRESS, ProgressCtrl);
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//}}AFX_DATA_MAP
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return ;
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}
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BEGIN_MESSAGE_MAP(MixCombiningDialogClass, CDialog)
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//{{AFX_MSG_MAP(MixCombiningDialogClass)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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//
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// OnInitDialog
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//
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/////////////////////////////////////////////////////////////////////////////
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BOOL
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MixCombiningDialogClass::OnInitDialog (void)
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{
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CDialog::OnInitDialog ();
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ProgressCtrl.SetPos (0);
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ProgressCtrl.SetRange (0, 100);
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return TRUE;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// Set_Status_Text
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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MixCombiningDialogClass::Set_Status_Text (const char *text)
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{
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while (!::IsWindow(m_hWnd)) {}
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SetDlgItemText (IDC_STATUS, text);
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// Set_Progress_Percent
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//
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/////////////////////////////////////////////////////////////////////////////
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void
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MixCombiningDialogClass::Set_Progress_Percent (float percent)
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{
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while (!::IsWindow(m_hWnd)) {}
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ProgressCtrl.SetPos ((int)(percent * 100.0f));
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return ;
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// Set_Title
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//
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/////////////////////////////////////////////////////////////////////////////
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void MixCombiningDialogClass::Set_Title(const char *text)
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{
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while (!::IsWindow(m_hWnd)) {}
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SetWindowText(text);
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}
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