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https://github.com/electronicarts/CnC_Renegade.git
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Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
130
Code/Tools/RenegadeSim/ClientSetup.java
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130
Code/Tools/RenegadeSim/ClientSetup.java
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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import com.ms.wfc.app.*;
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import com.ms.wfc.core.*;
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import com.ms.wfc.ui.*;
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import com.ms.wfc.html.*;
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/**
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* This class can take a variable number of parameters on the command
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* line. Program execution begins with the main() method. The class
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* constructor is not invoked unless an object of type 'ClientSetup'
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* created in the main() method.
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*/
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public class ClientSetup extends Form
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{
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public ClientSetup()
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{
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super();
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// Required for Visual J++ Form Designer support
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initForm();
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// TODO: Add any constructor code after initForm call
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}
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/**
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* ClientSetup overrides dispose so it can clean up the
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* component list.
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*/
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public void dispose()
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{
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super.dispose();
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components.dispose();
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}
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private void okButton_click(Object source, Event e)
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{
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this.setDialogResult(DialogResult.OK);
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}
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/**
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* NOTE: The following code is required by the Visual J++ form
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* designer. It can be modified using the form editor. Do not
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* modify it using the code editor.
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*/
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Container components = new Container();
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Button okButton = new Button();
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GroupBox groupBox1 = new GroupBox();
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Label label1 = new Label();
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Edit edit1 = new Edit();
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Label label2 = new Label();
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Edit edit2 = new Edit();
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private void initForm()
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{
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this.setText("Client Setup");
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this.setAutoScaleBaseSize(new Point(5, 13));
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this.setClientSize(new Point(247, 135));
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okButton.setLocation(new Point(168, 104));
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okButton.setSize(new Point(75, 23));
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okButton.setTabIndex(0);
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okButton.setText("Ok");
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okButton.addOnClick(new EventHandler(this.okButton_click));
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groupBox1.setLocation(new Point(8, 8));
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groupBox1.setSize(new Point(232, 88));
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groupBox1.setTabIndex(1);
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groupBox1.setTabStop(false);
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groupBox1.setText("Game Results Server");
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label1.setLocation(new Point(8, 24));
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label1.setSize(new Point(32, 16));
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label1.setTabIndex(0);
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label1.setTabStop(false);
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label1.setText("Host:");
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edit1.setLocation(new Point(40, 24));
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edit1.setSize(new Point(184, 20));
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edit1.setTabIndex(2);
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edit1.setText("games2.westwood.com");
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label2.setLocation(new Point(8, 56));
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label2.setSize(new Point(32, 16));
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label2.setTabIndex(3);
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label2.setTabStop(false);
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label2.setText("Port:");
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edit2.setLocation(new Point(40, 56));
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edit2.setSize(new Point(40, 20));
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edit2.setTabIndex(1);
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edit2.setText("4850");
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this.setNewControls(new Control[] {
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groupBox1,
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okButton});
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groupBox1.setNewControls(new Control[] {
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edit2,
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label2,
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edit1,
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label1});
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}
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/**
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* The main entry point for the application.
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*
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* @param args Array of parameters passed to the application
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* via the command line.
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*/
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public static void main(String args[])
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{
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Application.run(new ClientSetup());
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}
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}
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