mirror of
https://github.com/electronicarts/CnC_Renegade.git
synced 2025-12-16 23:51:41 -05:00
Initial commit of Command & Conquer Renegade source code.
This commit is contained in:
258
Code/Tools/W3DView/AnimatedSoundOptionsDialog.cpp
Normal file
258
Code/Tools/W3DView/AnimatedSoundOptionsDialog.cpp
Normal file
@@ -0,0 +1,258 @@
|
||||
/*
|
||||
** Command & Conquer Renegade(tm)
|
||||
** Copyright 2025 Electronic Arts Inc.
|
||||
**
|
||||
** This program is free software: you can redistribute it and/or modify
|
||||
** it under the terms of the GNU General Public License as published by
|
||||
** the Free Software Foundation, either version 3 of the License, or
|
||||
** (at your option) any later version.
|
||||
**
|
||||
** This program is distributed in the hope that it will be useful,
|
||||
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
** GNU General Public License for more details.
|
||||
**
|
||||
** You should have received a copy of the GNU General Public License
|
||||
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
// AnimatedSoundOptionsDialog.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "w3dview.h"
|
||||
#include "globals.h"
|
||||
#include "animatedsoundoptionsdialog.h"
|
||||
#include "ffactory.h"
|
||||
#include "animatedsoundmgr.h"
|
||||
#include "wwsaveload.h"
|
||||
#include "definitionmgr.h"
|
||||
#include "wwfile.h"
|
||||
#include "chunkio.h"
|
||||
#include "wwdebug.h"
|
||||
#include "restrictedfiledialog.h"
|
||||
#include "utils.h"
|
||||
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// AnimatedSoundOptionsDialogClass dialog
|
||||
|
||||
|
||||
AnimatedSoundOptionsDialogClass::AnimatedSoundOptionsDialogClass(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(AnimatedSoundOptionsDialogClass::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(AnimatedSoundOptionsDialogClass)
|
||||
// NOTE: the ClassWizard will add member initialization here
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
|
||||
void AnimatedSoundOptionsDialogClass::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(AnimatedSoundOptionsDialogClass)
|
||||
// NOTE: the ClassWizard will add DDX and DDV calls here
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(AnimatedSoundOptionsDialogClass, CDialog)
|
||||
//{{AFX_MSG_MAP(AnimatedSoundOptionsDialogClass)
|
||||
ON_BN_CLICKED(IDC_SOUND_DEFINITION_LIBRARY_BROWSE_BUTTON, OnSoundDefinitionLibraryBrowseButton)
|
||||
ON_BN_CLICKED(IDC_SOUND_INI_BROWSE_BUTTON, OnSoundIniBrowseButton)
|
||||
ON_BN_CLICKED(IDC_SOUND_PATH_BROWSE_BUTTON, OnSoundPathBrowseButton)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// OnSoundDefinitionLibraryBrowseButton
|
||||
//
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
void
|
||||
AnimatedSoundOptionsDialogClass::OnSoundDefinitionLibraryBrowseButton (void)
|
||||
{
|
||||
CFileDialog dialog ( TRUE,
|
||||
".ddb",
|
||||
"20480.ddb",
|
||||
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT | OFN_EXPLORER,
|
||||
"Definition Database Files(*.ddb)|*.ddb||",
|
||||
this);
|
||||
|
||||
//
|
||||
// Prompt the user
|
||||
//
|
||||
if (dialog.DoModal () == IDOK) {
|
||||
SetDlgItemText (IDC_SOUND_DEFINITION_LIBRARY_EDIT, dialog.GetPathName ());
|
||||
}
|
||||
|
||||
return ;
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// OnSoundIniBrowseButton
|
||||
//
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
void
|
||||
AnimatedSoundOptionsDialogClass::OnSoundIniBrowseButton (void)
|
||||
{
|
||||
CFileDialog dialog ( TRUE,
|
||||
".ini",
|
||||
"w3danimsound.ini",
|
||||
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT | OFN_EXPLORER,
|
||||
"INI Files (*.ini)|*.ini||",
|
||||
this);
|
||||
|
||||
//
|
||||
// Prompt the user
|
||||
//
|
||||
if (dialog.DoModal () == IDOK) {
|
||||
SetDlgItemText (IDC_SOUND_INI_EDIT, dialog.GetPathName ());
|
||||
}
|
||||
|
||||
return ;
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// OnOK
|
||||
//
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
void
|
||||
AnimatedSoundOptionsDialogClass::OnOK (void)
|
||||
{
|
||||
CDialog::OnOK ();
|
||||
|
||||
//
|
||||
// Get the user's response
|
||||
//
|
||||
CString sound_def_lib_path;
|
||||
CString sound_ini_path;
|
||||
CString sound_data_path;
|
||||
GetDlgItemText (IDC_SOUND_DEFINITION_LIBRARY_EDIT, sound_def_lib_path);
|
||||
GetDlgItemText (IDC_SOUND_INI_EDIT, sound_ini_path);
|
||||
GetDlgItemText (IDC_SOUND_FILE_PATH_EDIT, sound_data_path);
|
||||
|
||||
//
|
||||
// Store this information in the registry
|
||||
//
|
||||
theApp.WriteProfileString ("Config", "SoundDefLibPath", sound_def_lib_path);
|
||||
theApp.WriteProfileString ("Config", "AnimSoundINIPath", sound_ini_path);
|
||||
theApp.WriteProfileString ("Config", "AnimSoundDataPath", sound_data_path);
|
||||
|
||||
Load_Animated_Sound_Settings ();
|
||||
return ;
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// OnInitDialog
|
||||
//
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
BOOL
|
||||
AnimatedSoundOptionsDialogClass::OnInitDialog (void)
|
||||
{
|
||||
CDialog::OnInitDialog ();
|
||||
|
||||
StringClass sound_def_lib_path = theApp.GetProfileString ("Config", "SoundDefLibPath");
|
||||
StringClass sound_ini_path = theApp.GetProfileString ("Config", "AnimSoundINIPath");
|
||||
StringClass sound_data_path = theApp.GetProfileString ("Config", "AnimSoundDataPath");
|
||||
|
||||
//
|
||||
// Fill in the default values
|
||||
//
|
||||
SetDlgItemText (IDC_SOUND_DEFINITION_LIBRARY_EDIT, sound_def_lib_path);
|
||||
SetDlgItemText (IDC_SOUND_INI_EDIT, sound_ini_path);
|
||||
SetDlgItemText (IDC_SOUND_FILE_PATH_EDIT, sound_data_path);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Load_Animated_Sound_Settings
|
||||
//
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
void
|
||||
AnimatedSoundOptionsDialogClass::Load_Animated_Sound_Settings (void)
|
||||
{
|
||||
//
|
||||
// Start fresh
|
||||
//
|
||||
DefinitionMgrClass::Free_Definitions ();
|
||||
|
||||
//
|
||||
// Get the data from the registry
|
||||
//
|
||||
StringClass sound_def_lib_path = theApp.GetProfileString ("Config", "SoundDefLibPath");
|
||||
StringClass sound_ini_path = theApp.GetProfileString ("Config", "AnimSoundINIPath");
|
||||
StringClass sound_data_path = theApp.GetProfileString ("Config", "AnimSoundDataPath");
|
||||
|
||||
//
|
||||
// Try to load the definitions into the definition mgr
|
||||
//
|
||||
FileClass *file = _TheFileFactory->Get_File (sound_def_lib_path);
|
||||
if (file != NULL) {
|
||||
file->Open (FileClass::READ);
|
||||
ChunkLoadClass cload (file);
|
||||
SaveLoadSystemClass::Load (cload);
|
||||
file->Close ();
|
||||
_TheFileFactory->Return_File (file);
|
||||
} else {
|
||||
WWDEBUG_SAY (("Failed to load file %s\n", sound_def_lib_path.Peek_Buffer ()));
|
||||
}
|
||||
|
||||
//
|
||||
// Load the sound settings from the ini file
|
||||
//
|
||||
AnimatedSoundMgrClass::Shutdown ();
|
||||
AnimatedSoundMgrClass::Initialize (sound_ini_path);
|
||||
|
||||
//
|
||||
// Add a sub-directory to the file factory for audio use
|
||||
//
|
||||
_TheSimpleFileFactory->Append_Sub_Directory (sound_data_path);
|
||||
return ;
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// OnSoundPathBrowseButton
|
||||
//
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
void
|
||||
AnimatedSoundOptionsDialogClass::OnSoundPathBrowseButton (void)
|
||||
{
|
||||
RestrictedFileDialogClass dialog ( TRUE,
|
||||
".wav",
|
||||
"test.wav",
|
||||
OFN_HIDEREADONLY | OFN_EXPLORER,
|
||||
"Directories|*.wav||",
|
||||
AfxGetMainWnd ());
|
||||
|
||||
dialog.m_ofn.lpstrTitle = "Pick Sound Path";
|
||||
|
||||
//
|
||||
// Prompt the user
|
||||
//
|
||||
if (dialog.DoModal () == IDOK) {
|
||||
|
||||
CString path = ::Strip_Filename_From_Path (dialog.GetPathName ());
|
||||
SetDlgItemText (IDC_SOUND_FILE_PATH_EDIT, path);
|
||||
}
|
||||
|
||||
return ;
|
||||
}
|
||||
Reference in New Issue
Block a user